> The import works great for a single mesh frame. Hi Brandon & Arjo :
Started a thread on the RealFlow import plugin , at the Forum . http://www.3ddart.org/index.php?name=PNphpBB2&file=viewtopic&t=1041 Briefly here , I got some results , but as Arjo mentioned , it looks like a bug has creeped in . Maybe together we can sort it out in time for SP1 ? garry > The import works great for a single mesh frame. > > I'll try out the helpful info from Arjo and you on Monday - I don't have v6 > installed at home yet... :( > > Brandon > > >What about using the File\import\realflow.xxx ? I've misplaced my Realflow > >demo > >at the moment , so I cannot test , right now . > > > > Has anyone tried the .FBX import yet ? > > > >garry > > > > > > > > > >> Hi Brandon, > >> > >> I'm sorry, I've been using file instances too many times already. One > >> tends to forget that for someone new even the first steps can be confusing. > >> But it's very easy though, so don't panic ;) > >> > >> Take a look at the tools in the instancing tab. (the last one on the row) > >> You'll find the "File instance" tool. > >> Click on it, lookup your realflow mesh file, check "load geometry" and > >> hit accept. > >> That's about it, the file instance object will show up in the select > >> window. Or I should say, it should show up, but the realflow import > >> seems to be broken. > >> > >> Arjo. > >> > >> Brandon wrote: > >> > Hi Arjo, > >> > > >> > I went to try tour solution today at lunch time, and I guess it has been > >too long since I used RS much. I > >got confused with you first step to create a file instance. Create a file > >instance of what, and how do you do > >it exactly? I only understand object instances, sorry. > >> > > >> > Properties window of, the file instance? > >> > > >> > Thanks in advace for you help! > >> > > >> > Brandon > >> > > >> > > >> >> Hi Brandon, > >> >> > >> >> I know the manual is a bit short in this, as it only says it supports > >> >> Realflow files and nothing more. > >> >> But this is how you do it: > >> >> -Create a file instance inside Realsoft. > >> >> -In the properties window load the first numbered Realflow meshfile. > >> >> -Set the Animation type to automatic > >> >> > >> >> That's it, that's how it should work. However a nasty bug seems to have > >> >> slipped in. > >> >> I just reported the bug. I guess it can be solved quickly, as in > >> >> previous betas it worked just fine. > >> >> > >> >> Arjo. > >> >> > >> >> Brandon wrote: > >> >> > >> >>> Hi all and Vesa, > >> >>> > >> >>> I installed v6 at lunch time today, created a bowl in RS, created a > >fluid > >> >>> > >> >> simulation in Realflow, and cant seem to figure out how to get the > >> >> entire > >mesh > >> >> sequence animation back into v6. > >> >> > >> >>> Can anyone give me a little clarification to get my animation back > >> >>> into > >RS? > >> >>> > >> >>> Side note - it renders at least 2x the speed of v5. Can't wait to get > >it > >> >>> > >> >> running on a new quad core in January when the next Intel procs are > >> >> available... =) > >> >> > >> >>> The building construction tools look incredible, hope to try soon. > >> >>> The > >new > >> >>> > >> >> measurement system is long overdue and is excellent - THANK YOU > >> >> Realsoft > >=) > >> >> > >> >>> Much more to explore... > >> >>> > >> >>> Regards, > >> >>> Brandon > >> >>> > >> >>> > >> >>> > >> >>>> The Windows version of the new Realsoft 3D version 6 has been > >released. > >> >>>> > >> >> Some > >> >> > >> >>>> highlights of the new features: > >> >>>> > >> >>>> > >> >>>> > >> >>> > >> >>> > >> > > >> > > >> > > >> > >
