> The import works great for a single mesh frame.

Hi Brandon & Arjo :

  Started a thread on the RealFlow import plugin , at the Forum .
http://www.3ddart.org/index.php?name=PNphpBB2&file=viewtopic&t=1041

  Briefly here , I got some results , but as Arjo mentioned , it looks like a 
bug
has creeped in . Maybe together we can sort it out in time for SP1 ?

garry



> The import works great for a single mesh frame.
> 
> I'll try out the helpful info from Arjo and you on Monday - I don't have v6 
> installed at home yet... :(
> 
> Brandon
> 
> >What about using the File\import\realflow.xxx ? I've misplaced my Realflow 
> >demo
> >at the moment , so I cannot test , right now .
> >
> >   Has anyone tried the .FBX import yet ?
> >
> >garry
> >
> >
> >
> >
> >> Hi Brandon,
> >>
> >> I'm sorry, I've been using file instances too many times already. One
> >> tends to forget that for someone new even the first steps can be confusing.
> >> But it's very easy though, so don't panic ;)
> >>
> >> Take a look at the tools in the instancing tab. (the last one on the row)
> >> You'll find the "File instance" tool.
> >> Click on it, lookup your realflow mesh file, check "load geometry" and
> >> hit accept.
> >> That's about it, the file instance object will show up in the select
> >> window. Or I should say, it should show up, but the realflow import
> >> seems to be broken.
> >>
> >> Arjo.
> >>
> >> Brandon wrote:
> >> > Hi Arjo,
> >> >
> >> > I went to try tour solution today at lunch time, and I guess it has been 
> >too long since I used RS much.  I
> >got confused with you first step to create a file instance.  Create a file 
> >instance of what, and how do you do
> >it exactly?  I only understand object instances, sorry.
> >> >
> >> > Properties window of, the file instance?
> >> >
> >> > Thanks in advace for you help!
> >> >
> >> > Brandon
> >> >
> >> >
> >> >> Hi Brandon,
> >> >>
> >> >> I know the manual is a bit short in this, as it only says it supports
> >> >> Realflow files and nothing more.
> >> >> But this is how you do it:
> >> >> -Create a file instance inside Realsoft.
> >> >> -In the properties window load the first numbered Realflow meshfile.
> >> >> -Set the Animation type to automatic
> >> >>
> >> >> That's it, that's how it should work. However a nasty bug seems to have
> >> >> slipped in.
> >> >> I just reported the bug. I guess it can be solved quickly, as in
> >> >> previous betas it worked just fine.
> >> >>
> >> >> Arjo.
> >> >>
> >> >> Brandon wrote:
> >> >>
> >> >>> Hi all and Vesa,
> >> >>>
> >> >>> I installed v6 at lunch time today, created a bowl in RS, created a 
> >fluid
> >> >>>
> >> >> simulation in Realflow, and cant seem to figure out how to get the 
> >> >> entire 
> >mesh
> >> >> sequence animation back into v6.
> >> >>
> >> >>> Can anyone give me a little clarification to get my animation back 
> >> >>> into 
> >RS?
> >> >>>
> >> >>> Side note - it renders at least 2x the speed of v5.  Can't wait to get 
> >it
> >> >>>
> >> >> running on a new quad core in January when the next Intel procs are
> >> >> available... =)
> >> >>
> >> >>> The building construction tools look incredible, hope to try soon.  
> >> >>> The 
> >new
> >> >>>
> >> >> measurement system is long overdue and is excellent - THANK YOU 
> >> >> Realsoft 
> >=)
> >> >>
> >> >>> Much more to explore...
> >> >>>
> >> >>> Regards,
> >> >>> Brandon
> >> >>>
> >> >>>
> >> >>>
> >> >>>> The Windows version of the new Realsoft 3D version 6 has been 
> >released.
> >> >>>>
> >> >> Some
> >> >>
> >> >>>> highlights of the new features:
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>
> >> >>>
> >> >
> >> >
> >> >
> >>
> >

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