hi Jan,
The base of the water is Frank Dodd's VSL shader. I than use a
tranparencymap to let the water fade into the photographed water of a
background image.
Regards,
Frank Bueters
_____
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jan Schmitz
Verzonden: woensdag 6 februari 2008 16:26
Aan: [email protected]
Onderwerp: Re: website
On 06/02/2008, Frank Bueters <[EMAIL PROTECTED]> wrote:
Hi List,
I'm proud to announce that my new website is online. Most-, if not all 3d
was made with our beloved RS3D. Hope you like it. www.bueters.nl (it's not
in english, but anyone can get the picture).
Regards,
Frank Bueters
Hi Frank
wow :) That's great stuff! You have really nice design ideas.
The architectural renderings are my favorites.
How did you do the nice water?
Best regards,
Jan