Hi Daniel,
I think the Realsoft info site should be a very good place. But it seems that Vesa an Juha are too busy working on SP1, to keep it up to date. Maybe someone from this list could pick up that job? I'm not sure though if Vesa and Juha want external people having access to this site. What do we prefer: a perfect info site or bugfixes and new tools? ;) It's not fair to complain about the Render Deamon site. Long time ago, Bernie mentioned that he would stop that site and that he would transfer everything to Realsoft.info. That's what he did, the only confusing thing might be that the deamon site is still online. Arjo. Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Daniel Richter Verzonden: vrijdag 7 maart 2008 17:40 Aan: [email protected] Onderwerp: Re: bAKiNG wITh NuRbs - AnaLyTiCs - nO gO Hey all, would Google Code be an appropriate place for all our realsoft filesharing needs? Works great for me with OS projects. Daniel On Fri, Mar 7, 2008 at 6:01 AM, Mark Heuymans <[EMAIL PROTECTED]> wrote: > The hdr plugin is also available at > http://home.vasteras2.net/henriknyqvist/hdr/ > > Realsoft site seems to have some trouble, Internal Server Error and stuff, > but otherwise my plugin is listed there. > > Yes, maybe HDR support should be available "out of the box".. I wouldn't > mind if my plugin was included, but it's inefficently written, there's > no version for Mac, and I've lost the source :/ so it's not fit for > inclusion... a free download is the best I can offer. :) > > mvh > Henrik Nyqvist > Hi Henrik, Your plugin has always been very very useful, not only for illumination; I also used it for bump/displacement mapping to take advantage of its higher precision. Never noticed any inefficiencies ;) Thank god it works with V6 32bit, but if/when I switch to 64bit it will be dearly missed. Indeed, hdr should be part of RS! Or another widely used high-dynamic floating point format like OpenEXR, that was mentioned on the forum. -Mark
