Hi Carlo..

Thx for your reply..
I hope you guys can find out what happens and fix it..
(As I said.. this with the FV only shows up when SkinManager is installed, and not for RS default Non shaded skels)
The fix will be much appreciated..!!!

Thx in advance...

btw.. maybe time to integrate SM in RS, since RS really should have a shaded skel in its features...

Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


Hi Stefan,

The force visibility setting should be manage by Realsoft3D. I'll contact Juha to see what's happen with this.

Carlo

Hi Carlo..
 Thx for the release..!
Though.. could you PLEASE fix so the shaded skel Keeps its 'Force Visibility' setting..!!!
(only if the bug is not too hard to find and fix that is.......)
Sorry but its really painful to have to set it each time..
RS original non shaded skels dont have this bug...
 The fix would be very much appreciated..!
 Thx in advance...
 Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

    Hi all,

    A new version of SkinManager (Version 0.8) for Realsoft3D V6
    (Window - 32 Bits) version released.

    SkinManager is a FREE plugin for Realsoft3D that allow to modify
    interactively the actual skin binding of an object using special
    blended colors either by using manual point editing or 3D
    painting. It also replace the actual drawing of the Realsoft3D's
    skeleton with a diamond shaded one.

    You can download it by following this link:

    http://win.dynadream.com/software/SkinManager-0.8-RSV6-Win32.exe

    Best Regards,

    Carlo Lanzotti





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