Hi Frank ..... maybe this can help
Neil Cooke----- Original Message ----- From: "Frank BrĂ¼bach" <[EMAIL PROTECTED]>
To: <[email protected]> Sent: Sunday, April 13, 2008 8:37 AM Subject: QT about VSL and Iceshader :-)
Dear RS friends, where can I find the settings for for Brightness (Helligkeit), Refraction (Brechung) and Fresnel in the vsl editor?I need for an "ice shader" more than this: Relief, Turbulence and so on...- When I open the popup window for color (wizard) and search for other entries I cannot find Relief, Turbulence, Refraction, Fresnel, Brightness and such things...Hmh, I am just starting with a new "ice" vsl shader, perhaps I don't know enough about it. It doesn't matter I am thinking, I will create such a shader :-) perhaps somebody can help.. would be nice, best wishes, Frank_____________________________________________________________________ Der WEB.DE SmartSurfer hilft bis zu 70% Ihrer Onlinekosten zu sparen! http://smartsurfer.web.de/?mc=100071&distributionid=000000000066
fresnel_metal.r3d
Description: Binary data
