dear rs friends:-) how can I avoid the double through shining (don't know the right word in english, sorry) of glassy textures? I mean my both cylinder objects right side in my scene... I have attached it... best regards, frank _______________________________________________________________ Schon gehört? Der neue WEB.DE MultiMessenger kann`s mit allen: http://www.produkte.web.de/messenger/?did=3016
- qt: how to avoid double glassy textures shining? Frank Brübach
- RE: how to avoid double glassy textures shining? Robert den Broeder
- RE: how to avoid double glassy textures shinin... Robert den Broeder
