Hi...
Sorry for replying so late.. =(
A cool look and smooth motion on that metaball anim..
and as you already know; I love your RangeZ script, which is really useful,
and especially for this kind of setting keys for alot of objects in one go !
Thx again for that lovely script ! (I hope RS reply on the old JS pointwise
issue, so that you can include/get RangeZ for example handle particles and
so on.. would be awesome, and also use of Curve/gradient window for gradient
values)
That booleaned analytics worked out really well !
Cool and nice shapes there that shows some neat things can be done with
analytics and booleans..
Way back, I used to do a lot of things with analytics and booleans, mostly
animated stuff, as I was fascinated with RS easy and cool booleans for
animating and material/color cuts....
Now adays; I wish booleans would be more closely and cleanly show up in OGL,
but I still have fun with them now and then..
Thx for sharing...
Keep them coming.. always nice to see
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
This animation is just a bunch a spheres with keys set only with my Rangez
script, then turned into a metaball.
http://www.catmtn.com/images/renders/metaball_test3-8.mp4
This is just a quick rotation output of an object I made to test some
curved concepts with boolean analytics (cut with curved edge cubes and
grooved with 2nd level booleans and hyperboles); the object is 100%
analytical/booleans.
http://www.catmtn.com/images/renders/boolean_rotation-1.gif
CheerZ!,
Zaug