Hi, 
 How can I contact somebody from Realsoft Oy ?  I have been trying by phone or 
by internet but there is no answer 
 
Best regards
 
Jules Kamgang
 
 

--- En date de : Dim 27.12.09, Neil Cooke <[email protected]> a 
écrit :


De: Neil Cooke <[email protected]>
Objet: Re: Skewing in animation.
À: [email protected]
Date: Dimanche 27 décembre 2009, 19h39


 
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Thanks Arjo, Jean-Sebastien and Fredrik who have solved this for me.
 
Now, when distortion happens in an object set that was imported into a 
different project, I shift the problem object centre over the normal centre for 
the new project scene (the x,y,z colour markers in the view port) and hit that 
"normalize" procedure for all aspects - translate, skew, etc. Then I do the 
same for each embedded object set with that object.
 

Not the best since it means choreographies are not imported but I have little 
time now to explore this. Just a relief to find an answer.
 
JS > Normalizing an object :
-resizing it proportionally so that it's largest dimension is of a size
of 1.0
-the bounding box of that object is a cube of 1.0 unit
-the centering it to the universe so that all the points range from -0.5
to 0.5 on all 3 axis

I am keen to try this. My scales at present are all over the place. For this 
movie I am using library objects created when I first started with 
RS. Some objects are in mm scale so that a main character is probably 
1900 METERS(!!!) tall in terms of RS project sizes!!! I am also keen to check 
the other parameter limits in that post.
 
The current issue for me is render times. These have gone ballistic. I wont 
post a thread on it since I know there is much that I can do and should try 
before I ask questions. Times have gone from typically an hour to twenty hours 
on scenes that I do not think should take anything more than four or five hours 
but my guesses are uninformed. The test will be when I start re-rendering some 
early PAL 4:3 scenes to 720p HDV format. If the times there are massively 
different then I will report the matter.
 
In all the project goes very well. Mostly 12 to 16 hours per day on the job. 
Total fun!!! 
 
Thanks again
 
Neil Cooke

----- Original Message ----- 
From: Arjo Rozendaal 
To: [email protected] 
Sent: Monday, December 28, 2009 3:43 AM
Subject: RE: Skewing in animation.



Hi Neil,
 
Maybe a bit late reaction, but I just returned from a little holiday and saw no 
answer to your question.
Below the select window is the misctools window. You can find a normalize 
button in there. You can normalize Translate, Scale, Rotate and Skew separately 
or all at once.
 
Arjo.
 



Van: [email protected] [mailto:[email protected]] 
Namens Neil Cooke
Verzonden: zaterdag 19 december 2009 20:09
Aan: UserList RealSoft
Onderwerp: Skewing in animation.
 



Hi List,

 

I imported an object set into a project and an embedded object set came with a 
skew value. I simply cant keyframe animate this without massive distortion. 

 

I tried recreating a new object set within the parent but it too took on a skew 
value when I tried to animate it ... and distorted.

 

I created the same "child" objects outside the parent and no skew value 
happened so I have an answer that works for me.

 

I wonder if there is an easier way?

 

Thanks

 

Neil Cooke




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