Jean-Sebastien, please stop attacking Boris. We all know how beautiful
his models are and how hard he worked at keeping the forum and contest
running even when things were slow. It is completely understandable
that he got pissed off completely when some individual(s), and I think
that I might even be able to guess who, made deliberate assaults on
his sites.

If the only thing that makes this mailing list vibrant is rants and
personal attacks, it will die too. So stop it now or soon we will have
no place at all to discuss RS 3D and the topics around it.

/ Fredrik


2010/3/31 Jean-Sebastien Perron <[email protected]>:
>>>lol ... all I've seen on your website is poor 3D without any quality ...
>>> so stop talking and do some quality work.
>
> Boris, that is true, I have not worked on any personal project for +5 years
> now.
> Most of my work is really getting old now (mostly from 2001-2003).
> And I look at them today and see where I could have done better.
>
> The flamers on forums tends to be people that complain about everything and
> have never done anything themselves.
> Have you noticed that there is never ever any professional working in the 3D
> industry writings on any forums?
> Hope you have some good pictures to show us Boris.
>
> I would really appreciate a constructive comment instead.
> Example : The lighting in your 3D scenes is very basic, Models are not
> really detailed, Textures are lowres,
> Your images look like video game engine  from the 90's. Animation is slow
> and choppy, we can see polygons.
> Or better : your images would look better if done in RS : )
>
> "Poor 3D", how could I improve? Better tell me what should I do to improve.
>
> I did some render test for a client once, and he told me that the image
> looked too real.
> I had to remove many layers of texture just to get the "perfect" look.
>
> My website dates from 2001 and the tutorials I made were the first to be
> animated on the net at that time.
> Now it's common practice.
>
> The thing with forums is that it is not for people that are actually using
> the software.
> They are busy. It's for the "Pixar" or "Weta" wannabe. Their target is too
> high and they get frustrated quickly.
> Alone there are limits you can achieve, in animation you cannot expect to be
> better than "Jeff Lew's Killer Bean".
> Illustration is done 20% 3D 80% Photoshop.
>
> New comers cannot expect to magically absorb my 21 years of experience with
> 3D software.
>
> It's time that 3D software users get Real about their project.
> Better have a not perfect project finished than plenty of perfect project
> not finished.
>
> All my project like "Trapped inside my head" and "Soleil perdu" have a
> delicate balance between quality and time allowed to realize them.
>
> Now if you excuse me, I have to go back to my CombadZ coding.
> I would really appreciate a review of it by you, but this time with a little
> more comments.
>
> I did not meant to offend you in any way Boris, about forums, it's just that
> I always get flamed on them.
> The people that I helped the most are the people that have back stabbed me
> the most. And that always hurt.
>
> In the end, you can all go to hell, you need me more than I need you. lol
> (stupidest final words)
>
> Jean-Sebastien Perron
> www.NeuroWorld.ws
>

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