Hi.
Alas, FBX, does not yet support the transmission parameters of bones.
However, support animation form, baked frame by frame.
Yuriy.
Hi Ville,
http://www.realsoft.com/news/v6/readme/
Scroll to end:
"Basic level FBX Import/Export of object geometry added"
This was for version 6. Not sure about 7. In the past I have had a
fair few conversations about this at the RS IRC. From what I could
gather the whole Char Animation, IK system would need to be ripped out
and upgraded to fall in line with similar toolsets in other apps,
particularly for export / import of bones and Char Anim data.
Maybe they have sorted this in v7, but somehow I doubt it. RS doesnt
support .MDD point data import / export OR Collada I dont think.
Stefan is your man to give you more info on this I reckon
Aidan
On 23 April 2010 07:47, <[email protected]> wrote:
> Hi!
>
> Does FBX-format contain animation for RS export?
>
> Also I tried contacting Vesa, but could'nt get any response.
> And finally, has anyone heard anything about Carlo Lanzotti?
>
>
>
> Ville
>
>