Hey Matthias, How did you get over the Material issue I described. That RS does not ( as far as I know ) export a .MTL file along with the OBJ file.
Is their a way of getting RS to export such a file? Aidan On 3 June 2010 14:18, Matthias Kappenberg <[email protected]> wrote: > Short rendertest.... > > RS to octanerender...... > http://the-final.com/privates/realsoft/downloads/octanerender/rs-to-octane.jpg > rendertime ~3min > > octanerender is really fast and the quality is impressive.... > > Matthias > > ----- Original Message ----- > From: "Jean-Sebastien Perron" <[email protected]> > To: <[email protected]> > Sent: Wednesday, June 02, 2010 11:40 PM > Subject: Re: Octane Renderer - Works with Realsoft 3D via OBJ ... maybe! > > >> Interesting, CombadZ already fully support this renderer, >> I don't have the time to use it right now but I will in the near future. >> >> Thankyou Aidan for the info. >> >> After the release of CombadZ I will give (for free) the technology to RS. >> So if RS want to implement (CombadZ's solution) in RS, it will make RS >> fully compatible with any renderer. >> It won't be magic, but at least it will make it possible. >> >> I have a month of vacation in 3 weeks, I will continue working on CombadZ. >> >> Jean-Sebastien Perron >> www.CombadZ.com >> >> On 10-06-02 06:01 AM, aidan o driscoll wrote: >>> Hey Guys, >>> >>> My original Subject for this topic was "Octane Render - an alternative >>> for Realsoft 3D .." - this might have sounded I was espousing one >>> gets rid of RS. What I meant was an alternative RENDERER that >>> can be used alongside RS. >>> >>> Not sure if ye are aware of OCTANE RENDER - >>> http://www.refractivesoftware.com/index.php >>> >>> "Octane Render is the world's first GPU based, un-biased, physically >>> based renderer. What does that mean? It uses the video card in your >>> computer to render photorealistic results fast...really fast. This >>> allows the user to create stunning works in a fraction of the time of >>> traditional CPU based renderers. >>> >>> Yet, to date no other software makes use of it in the way that Octane >>> does. With a single, modern, GPU you can typically expect to see a >>> 1000%-5000% (10X to 50X) speed increase over a typical un-biased, CPU >>> based renderer." >>> >>> The good thing is its price - Normally it is €99 BUT up until JUNE 4th >>> ( short time left ) it is available for €49. This is a pure steal, >>> especially if you have a decent video card - 512mb / 1gb or more. The >>> speed claims are all down to your GPU. If your GPU is small in memory >>> at the moment I reckon its still worth buying for cold storage at this >>> price .. you will upgrade that vid card at some stage :D >>> >>> Where Realsoft is concerned is that Octane primarily works with OBJ >>> files, so this Render App is pretty much well possible to integrate in >>> with your Realsoft Workflow. The only issue is with materials export - It >>> seems the RS OBJ plugin DOES NOT export a separate .MTL file. In all >>> other apps I have seen a MTL file gets exported also. It contains the >>> Texture / Material info required. >>> >>> Have a look at the demo. This app is near version 1, you are buying >>> the beta - have not had any issues yet. The full version is soon and >>> is part of the price if you own the beta. >>> >>> Make sure you guys look at the Gallery: >>> >>> http://www.refractivesoftware.com/gallery.html >>> >>> Particularly BERNIE :D - the Architecture Section ... >>> >>> Download the demo, import in an RS OBJ scene, Render, sit back and >>> watch ... very nice thank you! >>> >>> Aidan >>> >>> >>> >> > >
