Hey Matthias,

How did you get over the Material issue I described. That RS does not
( as far as I know ) export a .MTL file along with the OBJ file.

Is their a way of getting RS to export such a file?

Aidan



On 3 June 2010 14:18, Matthias Kappenberg <[email protected]> wrote:
> Short rendertest....
>
> RS to octanerender......
> http://the-final.com/privates/realsoft/downloads/octanerender/rs-to-octane.jpg
> rendertime ~3min
>
> octanerender is really fast and the quality is impressive....
>
> Matthias
>
> ----- Original Message -----
> From: "Jean-Sebastien Perron" <[email protected]>
> To: <[email protected]>
> Sent: Wednesday, June 02, 2010 11:40 PM
> Subject: Re: Octane Renderer - Works with Realsoft 3D via OBJ ... maybe!
>
>
>> Interesting, CombadZ already fully support this renderer,
>> I don't have the time to use it right now but I will in the near future.
>>
>> Thankyou Aidan for the info.
>>
>> After the release of CombadZ I will give (for free) the technology to RS.
>> So if RS want to implement (CombadZ's solution) in RS, it will make RS
>> fully compatible with any renderer.
>> It won't be magic, but at least it will make it possible.
>>
>> I have a month of vacation in 3 weeks, I will continue working on CombadZ.
>>
>> Jean-Sebastien Perron
>> www.CombadZ.com
>>
>> On 10-06-02 06:01 AM, aidan o driscoll wrote:
>>> Hey Guys,
>>>
>>> My original Subject for this topic was "Octane Render - an alternative
>>> for Realsoft 3D .." - this might have sounded I was espousing one
>>> gets rid of RS. What I meant was an alternative RENDERER that
>>> can be used alongside RS.
>>>
>>> Not sure if ye are aware of OCTANE RENDER -
>>> http://www.refractivesoftware.com/index.php
>>>
>>> "Octane Render is the world's first GPU based, un-biased, physically
>>> based renderer. What does that mean? It uses the video card in your
>>> computer to render photorealistic results fast...really fast. This
>>> allows the user to create stunning works in a fraction of the time of
>>> traditional CPU based renderers.
>>>
>>> Yet, to date no other software makes use of it in the way that Octane
>>> does. With a single, modern, GPU you can typically expect to see a
>>> 1000%-5000% (10X to 50X) speed increase over a typical un-biased, CPU
>>> based renderer."
>>>
>>> The good thing is its price - Normally it is €99 BUT up until JUNE 4th
>>> ( short time left ) it is available for €49. This is a pure steal,
>>> especially if you have a decent video card - 512mb / 1gb or more. The
>>> speed claims are all down to your GPU. If your GPU is small in memory
>>> at the moment I reckon its still worth buying for cold storage at this
>>> price .. you will upgrade that vid card at some stage :D
>>>
>>> Where Realsoft is concerned is that Octane primarily works with OBJ
>>> files, so this Render App is pretty much well possible to integrate in
>>> with your Realsoft Workflow. The only issue is with materials export - It
>>> seems the RS OBJ plugin DOES NOT export a separate .MTL file. In all
>>> other apps I have seen a MTL file gets exported also. It contains the
>>> Texture / Material info required.
>>>
>>> Have a look at the demo. This app is near version 1, you are buying
>>> the beta - have not had any issues yet. The full version is soon and
>>> is part of the price if you own the beta.
>>>
>>> Make sure you guys look at the Gallery:
>>>
>>> http://www.refractivesoftware.com/gallery.html
>>>
>>> Particularly BERNIE :D - the Architecture Section ...
>>>
>>> Download the demo, import in an RS OBJ scene, Render, sit back and
>>> watch ... very nice thank you!
>>>
>>> Aidan
>>>
>>>
>>>
>>
>
>

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