Good! Just noticed Andys tut from zbrushcentral. Works great. The new decimator 
plugin convert models
for RS and uv-master makes mapping so easy. Still some procedures are easier to 
make with RS.

Now I have to get some kind of animation software that exports fbx with 
skeletal animation.
Or maybe the future RS patches will bring it.

3D-coat was an option at first, but I was looking for more robust software and 
Zbrush was solution for me.
Mudbox was just too expensive.


Ville


Matthias Kappenberg [[email protected]] kirjoitti:
Hmmmm, me.... ;-)

http://www.zbrushcentral.com/showthread.php?t=20244&page=2&pp=15&highlight=realsoft

Maybe you should compare Z-Brush to 3d Coat
http://www.3d-coat.com/

They are both really great apps.

Bump/Displacement from Andy is here:
http://www.zbrushcentral.com/showthread.php?t=20310&page=4&pp=15&highlight=realsoft


Matthias


----- Original Message ----- From: <[email protected]>
To: <[email protected]>
Sent: Thursday, June 10, 2010 10:51 AM
Subject: Finally zbrush


> > Finally I got savings enough to buy Zbrush 3.5. It is long time since I've been so excited about any other
> software (except RS of course ;)). Works great along RS and helps with time 
consuming organic modelling projects. Who else
> is using zbrush with RS?
> > Ville >



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