Good! Just noticed Andys tut from zbrushcentral. Works great. The new decimator
plugin convert models
for RS and uv-master makes mapping so easy. Still some procedures are easier to
make with RS.
Now I have to get some kind of animation software that exports fbx with
skeletal animation.
Or maybe the future RS patches will bring it.
3D-coat was an option at first, but I was looking for more robust software and
Zbrush was solution for me.
Mudbox was just too expensive.
Ville
Matthias Kappenberg [[email protected]] kirjoitti:
Hmmmm, me.... ;-)
http://www.zbrushcentral.com/showthread.php?t=20244&page=2&pp=15&highlight=realsoft
Maybe you should compare Z-Brush to 3d Coat
http://www.3d-coat.com/
They are both really great apps.
Bump/Displacement from Andy is here:
http://www.zbrushcentral.com/showthread.php?t=20310&page=4&pp=15&highlight=realsoft
Matthias
----- Original Message -----
From: <[email protected]>
To: <[email protected]>
Sent: Thursday, June 10, 2010 10:51 AM
Subject: Finally zbrush
>
> Finally I got savings enough to buy Zbrush 3.5. It is long time since I've been so excited about any other
> software (except RS of course ;)). Works great along RS and helps with time
consuming organic modelling projects. Who else
> is using zbrush with RS?
>
> Ville
>