Hi Matthias
Dont feel any pressure to finish it, just for my sake..
I would be happy just to see the prj as it is now..
I can understand that you and others dont have much time over, due to much
work, family and other things..
though I also feel for all that dont have time to do own prjs for just the
fun of it...
Nice to hear that you are on the list
and even more nice to hear that you are not lost..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
I'll do my very best to finish it ;-)
Even if there is not really time left
here to finish "hobby" projects, I'm on the
list and most time I'm reading the incoming
mails....
I'm not lost :-)
Matthias
Hi Matthias
ok.. had been fun to see it finished..
Sorry to hear you have not much time..
I have always enjoyed your anims, prjs, fixes and help on the list..!
Hopefully you will get some time later on to do other than websites.=)
I dont need that prj..
but sure would be fun to have a look at it..!
as its always nice to see cool prjs and how its done..,as I have always
been
an eager learner..
TIA n gl with your websiting...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
nope, never finished it.
At all I have not enough time....
Now since more than one year......
Some friends came to the conclusion,
that I should do more website development ;-)
And the result was/is that I'm sitting
everyday in front of my pc and writing
websites...
Mainly focussed on Typo3 and Magento...
But if you need the prj I can send it :-)
Matthias
Hi Matthias...
My exploration of list mails goes on.. and found this..
Did you finalized this anim and prj ?
Would be cool to see it..
TIA
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Forgotten to say:
Final Prj will/should include:
1. Surface shading
Default Mapping (UV-Mapping, per Face Mapping)
Mesh-Mapping
Primitive Mapping like Sphere Mapping
(different simple VSL Shaders)
2. Geometry
SDS w. different edge weights, Nurbs (Cross-Section, ...), Analtics
3. Animation
Lattice Mapping (Object, Pointwise,...), Path Animation
Skeleton, Scripts
4. Tags (the forgotten childs, while setting up a animation)
5. Some PostProcessing to refine the Shading
Maybe a helpy file to see, how other people (me) using RS
for Projects ;-)
Matthias
Hi Matthias..
Yep it looks good.. and also cool.. =)
and that led eye is really cool..
I am sure the final anim will be looking cool...
Thanks for sharing...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
> Here's a short testanim:
>
> http://the-final.com/robo_walker/output1.mov
>
> looks good :-)
>
> Matthias