I loaded a proj with a clip map an then loaded my mask then ping it worked !

god knows
Alasdair

  ----- Original Message ----- 
  From: Mark Heuymans 
  To: [email protected] 
  Sent: Monday, July 26, 2010 8:31 PM
  Subject: Re: {Spam?} rs3d 5





    I cant for the life of make this work
    clipmap loaded from the library my own texture loaded then preview 
    either shows a white ball or dissapears when I play around with clip from 
and clip to....
    what am I doing wrong?
    tia
    Alasdair


  Hard to tell without more info... do you want to clip the white or the black?
  In my standard clip material (V6) "clip from" = [0 0 0], "clip to" = [0.3 0.3 
0.3] and the black part is clipped out, works as expected.

  You can use the Fade channel instead in a simple (but maybe slower to render) 
material by something like
  Fade = Texture (MapCoords) or to get more control

  Variable Clipvalue
  Clipvalue = Texture (MapCoords)
  If (ClipValue) < [0.01 0.01 0.01]
       Fade=1


  good luck,
  Mark H

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