I loaded a proj with a clip map an then loaded my mask then ping it worked !
god knows Alasdair ----- Original Message ----- From: Mark Heuymans To: [email protected] Sent: Monday, July 26, 2010 8:31 PM Subject: Re: {Spam?} rs3d 5 I cant for the life of make this work clipmap loaded from the library my own texture loaded then preview either shows a white ball or dissapears when I play around with clip from and clip to.... what am I doing wrong? tia Alasdair Hard to tell without more info... do you want to clip the white or the black? In my standard clip material (V6) "clip from" = [0 0 0], "clip to" = [0.3 0.3 0.3] and the black part is clipped out, works as expected. You can use the Fade channel instead in a simple (but maybe slower to render) material by something like Fade = Texture (MapCoords) or to get more control Variable Clipvalue Clipvalue = Texture (MapCoords) If (ClipValue) < [0.01 0.01 0.01] Fade=1 good luck, Mark H
