Cool. I love this idea and you did a good job on it.

But I see that you opted not to try the absolute positioning of the
link arrows using CSS that I suggested so long ago. ;-)

/ Fredrik


On 1 May 2011 21:59, Mark Heuymans <atha...@casema.nl> wrote:
> Hi all,
>
> I've been working on my site www.athanor3d.com, everything made with
> Realsoft3d by me. Go for the hi-res version, the low-res hasn't been updated
> yet.
> It's more like a point&click game than a website, a lot of work for one
> man...
> All the hall and cellar pictures are GI; the expo, entry and RS room use
> ambient occlusion.
>
> Next step is to fill the RS room at the end of the hall with clickable
> tutorials and RS3d projects to share, displayed fully rendered.
> Preview is ready, next week I'll add interactive stuff..
> I'm even thinking on adding a forum dedicated to the site, RS3d discussion,
> tuts and projects to share. The fully rendered room would be too difficult
> to maintain, a forum would be more dynamic.
>
> Next on the list are the entrance to an underground world at the hatch in
> the cellar, the Alchimech game room, and of course the first floor with
> galleries. Planning to have all that ready around August...
>
> Oh, and sign the guestbook, so I can test if that works!
>
> enjoy,
> Mark H
>
>
> --
> www.athanor3d.com
>
>

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