Cool. I love this idea and you did a good job on it. But I see that you opted not to try the absolute positioning of the link arrows using CSS that I suggested so long ago. ;-)
/ Fredrik On 1 May 2011 21:59, Mark Heuymans <atha...@casema.nl> wrote: > Hi all, > > I've been working on my site www.athanor3d.com, everything made with > Realsoft3d by me. Go for the hi-res version, the low-res hasn't been updated > yet. > It's more like a point&click game than a website, a lot of work for one > man... > All the hall and cellar pictures are GI; the expo, entry and RS room use > ambient occlusion. > > Next step is to fill the RS room at the end of the hall with clickable > tutorials and RS3d projects to share, displayed fully rendered. > Preview is ready, next week I'll add interactive stuff.. > I'm even thinking on adding a forum dedicated to the site, RS3d discussion, > tuts and projects to share. The fully rendered room would be too difficult > to maintain, a forum would be more dynamic. > > Next on the list are the entrance to an underground world at the hatch in > the cellar, the Alchimech game room, and of course the first floor with > galleries. Planning to have all that ready around August... > > Oh, and sign the guestbook, so I can test if that works! > > enjoy, > Mark H > > > -- > www.athanor3d.com > >