Nice Yra!! Love the pale gold!! There is another twist and Andy Jones did a Tut in 3DWorld Mag a while back .... this allowed selected reflections. The trick was that some things that are in the project might not be wanted in the reflections in the object and some things might be needed reflected in the object but nothing else.
N. On Wed, Mar 27, 2013 at 12:39 PM, yra scherb <[email protected]> wrote: > Hi. > > Examples: > > http://www.hienergy.com.ua/gal_mod/model17.html > > http://www.hienergy.com.ua/gal_mod/model28.html > > http://www.hienergy.com.ua/gal_mod/model10.html > > > Cunning consists in use of texture put on a surrounding background. > > That's all! > > Good luck! > > > > > --- Оригінальне повідомлення --- > Від кого: "Onetrick Pony" <[email protected]> > Дата: 26 березня 2013, 22:59:58 > > Shiny Logo's & shiny graphics , shiny HTML buttons , etc etc etc , > it's everywhere in TV adverts , looks great also . Of course , we were > doing 'Shiny' long before it became so popular . > > Still , I'm not getting the results I want out of RSv6 at the moment . > Does anyone have a shader or even better , a scene to share where a > user can drop in an object and tweak away ? > > Even a link to a tutorial about building a scene using LW/Max/Maya > would be awesome . > > Found some photoshop stuff but I want to animate the objects also . > > Thanks in Advance > gc > > _______________________________________________ > > User-list mailing list > [email protected] > http://realsoft.com/mailman/listinfo/user-list_realsoft.com > > > _______________________________________________ > User-list mailing list > [email protected] > http://realsoft.com/mailman/listinfo/user-list_realsoft.com > >
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