> > Is there any easy way to get decent ps output in SKAS0 mode? > > No code. And I don't know exactly what's going on, so I must concentrate on > bugfixes (say "How do I explain to every GCC on the world it can't use the > stack as it's usual to do, without going to plain ASM, which would make > things even worse?").
I've been known to blow a weekend on cosmetic problems that annoy me, so: 1) Is there any documentation on SKAS0's design? (A couple things floated by, but it was piecemeal and I didn't have the necessary context.) 2) What's the memory layout of the various SKAS0 threads? (Or where in the code is it set up? I can work this out for myself if necessary, it'll just take a while...) 3) What can -tt mode still do that -skas0 can't? (Something about running under gdb, was it?) Rob ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ User-mode-linux-devel mailing list User-mode-linux-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/user-mode-linux-devel