hi Matt,

I recommend you use the visitor pattern combined with the
arrow::TypeTraits that we provide

https://github.com/apache/arrow/blob/master/cpp/src/arrow/type_traits.h

You'll need to provide a compile-time mapping from Clickhouse types to
Arrow types, but then you can statically access the correct builder
type at compile time

using ArrowType = typename CHToArrowType<CHType>::ArrowType;
using BuilderType = typename TypeTraits<ArrowType>::BuilderType;

...

or similar. In cases where the exported Clickhouse data does not have
an associated AppendValues method in Arrow you may have to write a
special case (please open JIRA issues if you think there should be
more AppendValues methods)

Thanks

On Wed, Jan 22, 2020 at 7:44 AM Calder, Matthew <[email protected]> wrote:
>
> Hi,
>
>
>
> I am interfacing arrow to a Clickhouse database using their c++ client. Both 
> arrow and CH have generic array-like classes with the element data type 
> internalized. Ideally, I would like to be able to write something like:
>
>
>
> arrow::Array a = SomeConversionInvocation(clickhouse::Column c);
>
>
>
> Where the array and column have the same element type (int, double, string, 
> …) but the code is generic to the specific type.
>
>
>
> I can do this by explicitly handling specific types through template 
> specialization but I thought that since arrow already has pretty generic type 
> handling through its templates, and clickhouse also has similar capability 
> there ought to be a more seamless way to do the conversion. Zero copy would 
> probably be a lot to ask, but something short of template specializations for 
> every type is what I am aiming for.
>
>
>
> I currently do explicit type specialization. For example I have functions 
> like:
>
>
>
> inline std::shared_ptr<arrow::Array> makeArray(const std::vector<double> &v)
>
> {
>
>     arrow::DoubleBuilder builder;
>
>     builder.AppendValues(v);
>
>     std::shared_ptr<arrow::Array> array;
>
>     builder.Finish(&array);
>
>     return array;
>
> }
>
>
>
> inline std::shared_ptr<arrow::Array> makeArray(const std::vector<int> &v)
>
> {
>
>     arrow::Int32Builder builder;
>
>     builder.AppendValues(v);
>
>     std::shared_ptr<arrow::Array> array;
>
>     builder.Finish(&array);
>
>     return array;
>
> }
>
>
>
> Which I suspect is unnecessarily explicit. Is there a more generic way of 
> handling the variety of underlying array element data types when constructing 
> arrow::Array objects? And can someone point me to examples that interface 
> arrow to another similarly generically typed library (doesn’t have to be 
> clickhouse). Thanks for any guidance.
>
>
>
> Matt
>
>
>
>
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