IIUC RETRACTING_FIRED_PANES is not yet implemented but only a placeholder,
is it?

Best,
tison.


tison <[email protected]> 于2020年1月21日周二 下午11:59写道:

> Thanks for your explanation Max. I will take a look.
>
> Best,
> tison.
>
>
> Maximilian Michels <[email protected]> 于2020年1月21日周二 下午11:45写道:
>
>> Hi Tison,
>>
>> Beam has its own set of libraries to implement windowing. Hence, the
>> Flink Runner does not use Flink's windowing but deploys Beam's windowing
>> logic within a Flink operator. If you want to look in the code, have a
>> look at WindowDoFnOperator.
>>
>> Cheers,
>> Max
>>
>> On 21.01.20 10:35, tison wrote:
>> > Hi guys,
>> >
>> > I'm curious that how does BEAM translate its AccumulationMode such
>> > as DISCARDING_FIRED_PANES and ACCUMULATING_FIRED_PANES to Flink Runner
>> > implementation. Since I don't find directly respective concept in Flink
>> > world it puzzles me a lot.
>> >
>> > Best,
>> > tison.
>>
>

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