Hello,

I have a pool that contains tcp sockets, looking the log files i've noticed
that some times when a socket fails (in the validateObject function) the
object is destroyed... but twice. After that, when the pool recive 2
simultaneus request for a socket, the pool give the same socket to two
diferent clients at the same time.

Anybody had have a similar problem? it's a bug in my code or a bug in the
pool?

Thanks for any help.
Germán

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