Hello, I have a pool that contains tcp sockets, looking the log files i've noticed that some times when a socket fails (in the validateObject function) the object is destroyed... but twice. After that, when the pool recive 2 simultaneus request for a socket, the pool give the same socket to two diferent clients at the same time.
Anybody had have a similar problem? it's a bug in my code or a bug in the pool? Thanks for any help. Germán
