I just tested the speed of
Int x = myLinkedMap.indexOf(someObject);
It's running in linear time. A 10x increase in map size results in a 10x
increase in indexOf() lookup time.
org.apache.commons.collections.map.ListOrderedMap is the same way so neither
of these work for me. I need something like a List whose indexOf() runs in
constant time.
I need methods like:
myCollection.add(object);
Object o = myCollection.get(index); //fast like an Arraylist
int index = myCollection.indexOf(object); //fast like a HashMap
Object->Index
myCollection.remove(object); //index of every Object right of the deleted
object shifts left by one per List interface
I had been using both a Vector and HashMap in a TableModel of Order objects
as shown below. That works fine until I want to delete items. Then the
HashMap of OrderId->Row is no longer correct above the row deleted. Surely
someone has an elegant solution for stuff like this?
HashMap<Integer, Integer> orderIdToRowMap = new HashMap<Integer,
Integer>();
Vector<Order> displayedVector = new Vector<Order>();
public void entryInserted(Order o) {
synchronized (displayedVector) {
int row = displayedVector.size();
orderIdToRowMap.put(o.getID(), row);
displayedVector.add(row, o);
fireTableRowsInserted(row, row);
}
}
public void entryUpdated(Order o) {
synchronized (displayedVector) {
int row = orderIdToRowMap.get(o.getID());
displayedVector.set(row, o);
fireTableRowsUpdated(row, row);
}
}
public void entryDeleted(Order o) {
synchronized (displayedVector) {
int row = orderIdToRowMap.get(o.getID());
orderIdToRowMap.remove( o.getID() );
displayedVector.remove(row);
// HashMap no longer accurate
this.fireTableRowsDeleted(row, row);
}
}
public Order getDisplayedOrder(int row) {
synchronized (displayedVector) {
return displayedVector.get(row);
}
}
Suggestions?
Thanks!
Andrew
---------------------------------------------------------------------
To unsubscribe, e-mail: [email protected]
For additional commands, e-mail: [email protected]