On Wed, Sep 19, 2012 at 6:06 PM, Ido Ran <[email protected]> wrote:
> Hi,
> I'm trying to understand how to build couchapp that is truly distributed.
> If I'm building web version of Monopoly game using CouchDB and CouchApp;
>
> 1. Where will the business logic of changing the turn from one player to the 
> next will be?

You can propbably uses _changes for this.

>
> 2. How can I prevent malicious user from changing their local couchDB replica 
> manually and disrupting the game?


You may need to play with some update validation rules and filter the
replication. What kind of data you need to protect?


>
> Thank you,
> Ido
>
>

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