On Wed, Sep 19, 2012 at 6:06 PM, Ido Ran <[email protected]> wrote: > Hi, > I'm trying to understand how to build couchapp that is truly distributed. > If I'm building web version of Monopoly game using CouchDB and CouchApp; > > 1. Where will the business logic of changing the turn from one player to the > next will be?
You can propbably uses _changes for this. > > 2. How can I prevent malicious user from changing their local couchDB replica > manually and disrupting the game? You may need to play with some update validation rules and filter the replication. What kind of data you need to protect? > > Thank you, > Ido > >
