There's a passing reference to it in the 1.2 docs but we removed it to
discourage use.

https://nightlies.apache.org/flink/flink-docs-release-1.2/dev/stream/state.html#raw-and-managed-state

On Sat, Mar 12, 2022 at 2:50 AM Christopher Gustafson <chr...@kth.se> wrote:

> Hi,
>
>
> Thanks for the explanation, I had not heard about the Raw State before,
> and it sounds like that is not surprising if it is rarely used, and doesn't
> seem to be included in the latest versions of the documentation. Is there
> perhaps some older version of the documentation you could point me to where
> I can see how Raw state can be used in Flink?
>
>
> Best Regards,
>
> Christopher Gustafson
> ------------------------------
> *Från:* Seth Wiesman <sjwies...@gmail.com>
> *Skickat:* den 11 mars 2022 17:57:21
> *Till:* Christopher Gustafson
> *Kopia:* user@flink.apache.org
> *Ämne:* Re: Checkpointing in StateFun
>
> I assume you are talking about the checkpointing in the feedback package?
>
> StateFun only relies on Flink checkpointing for fault tolerance. All state
> is stored in standard checkpoint / savepoints and can be used to restore
> from failure, upgrade a job, rescale, etc. Just like any other snapshot.
>
> StateFun internally relies on a form of streaming iteration. The feedback
> package contains the code for that iteration which sends records back
> upstream. To ensure exactly-once semantics, in-flight records on the
> feedback edge need to be stored in the snapshot. It does so through Flinks
> raw keyed state abstraction. This is the same thing state backends use
> under the hood to snapshot out your keyed state in any rich function.
>
> Raw keyed state has been a stable part of Flinks API forever, but is
> rarely seen in user code. I often describe the statefun runtime to people
> as the world's most complex datastream application; you will find advanced
> usage patterns most people have not seen, but nothing that isn't well
> supported by Flink.
>
> Seth
>
> On Fri, Mar 11, 2022 at 2:24 AM Christopher Gustafson <chr...@kth.se>
> wrote:
>
>> Hi,
>>
>>
>> I am doing some experiments with StateFun and different Flink state
>> backends. I was looking through the StateFun source code and saw that it is
>> doing some own logic when it comes to checkpointing. My initial
>> understanding was that checkpointing was implicitly leveraged with Flink. I
>> did not find a lot of documentation about this, so I am asking if you could
>> provide a description of how checkpointing works in StateFun, and how it is
>> different from regular Flink checkpointing?
>>
>>
>> Thanks in advance,
>>
>> Christopher Gustafson
>>
>

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