Hi,
Thanks for all the suggestions. As Mike point out, this is because of the
operating system. I start another while(true) {i+=1} program on the server and
cannot make the cpu higher. To this point. I think it’s fair to say it’s the
operating system and in the current setup, I need to turn the operating system
to achieve better performance.
Thanks,
Nan
From: Vincent Ford [mailto:[email protected]]
Sent: Friday, June 09, 2017 12:32 PM
To: [email protected]
Subject: Re: Geode Performance how to push the cpu to 100%?
Hi,
As part of your test environment you should use two or more servers, as the
basic design of Geode is around distribution across a cluster of servers. In a
test it is best to use distribution with at least two servers as your client
will be able to distribute it's load across the two different members and
although in a single host test setup you may not see significant initial
improvements but as you scale for production loads across multiple machines you
will get performance and stability benefits from having tested with
distribution from the start.
The conserve sockets parameter effects the way servers communicate between
themselves by opening additional sockets between the peer/server nodes for
handling updates, so setting this parameter doesn't have as much impact with a
single server test.
You may need to do virtualization and OS tuning to get the full impact,
increasing the socket buffer sizes should help if you haven't done this
already...
Vince Ford
GemFire Toolsmith Engineering
Beaverton, OR USA
http://www.pivotal.io<https://urldefense.proofpoint.com/v2/url?u=http-3A__www.pivotal.io&d=DwMFaQ&c=SFszdw3oxIkTvaP4xmzq_apLU3uL-3SxdAPNkldf__Q&r=HB5LZowSGF4DiMmOUsCX6Q&m=jA6gcP4ARbtU41FCBhxbyMYIc6RtwsaQ---Me6CGLDY&s=7432wySy951E1aDXgYyglk2Xj8rgshw_R9vTwr1WRZI&e=>
Open Source Project Geode
https://geode.incubator.apache.org/<https://urldefense.proofpoint.com/v2/url?u=https-3A__network.pivotal.io_products_project-2Dgeode&d=DwMFaQ&c=SFszdw3oxIkTvaP4xmzq_apLU3uL-3SxdAPNkldf__Q&r=HB5LZowSGF4DiMmOUsCX6Q&m=jA6gcP4ARbtU41FCBhxbyMYIc6RtwsaQ---Me6CGLDY&s=KGH_HqslLBGi5D7BkuOLerMbLuUJS5NEwOscVbG7l-s&e=>
On Fri, Jun 9, 2017 at 9:37 AM, Michael Stolz
<[email protected]<mailto:[email protected]>> wrote:
Try doing just raw pipe communications between a bunch of processes to see if
you can pin the cpu.
# cat somebigfile | cat | cat... >/dev/null
If that can't pin cpu then you know it's the operating system.
--
Mike Stolz
Principal Engineer - Gemfire Product Manager
Mobile: 631-835-4771<tel:(631)%20835-4771>
On Jun 9, 2017 9:22 AM, "Xu, Nan" <[email protected]<mailto:[email protected]>> wrote:
Thanks for pointing this out, very useful.
I change the way I test the performance and get a result I can NOT explain.
I use 2 separate virtual machine. 1 run client, 1 run server, both siting on
the same physical box.
The client put small message (about 10 bytes) as quick as possible through 128
threads. Both client and server have the conserve_socket=false
I can see there are 128 tcp connections between them and I send about 50,000
message/s
Server have 4 core and 3 out of 4 is constantly 100%, but one core is only 30%.
On the server, I only run 1 locator and 1 server and no other program. Region
is PARTITION. I publish about 2000 keys.
Why there is a core only 30%. My Point is, if I can use the last core more, I
might able to publisher even quicker.
Thanks,
Nan
From: Akihiro Kitada [mailto:[email protected]<mailto:[email protected]>]
Sent: Thursday, June 08, 2017 7:13 PM
To: [email protected]<mailto:[email protected]>
Subject: Re: Geode Performance how to push the cpu to 100%?
Hello Nan,
Why don't you check Geode statistics
http://geode.apache.org/docs/guide/11/reference/statistics/statistics_list.html<https://urldefense.proofpoint.com/v2/url?u=http-3A__geode.apache.org_docs_guide_11_reference_statistics_statistics-5Flist.html&d=DwMFaQ&c=SFszdw3oxIkTvaP4xmzq_apLU3uL-3SxdAPNkldf__Q&r=HB5LZowSGF4DiMmOUsCX6Q&m=pJzOQaxj-UphjOo5W_YGcoqC10MXjGdGZhv2XJV5O74&s=A8tHBTyifwAGQtQwFPmi2z75-p7wg9WcJAOGSENZvyc&e=>
Maybe, disk I/O or some other causes could be involved...
--
Akihiro Kitada | Staff Customer Engineer | +81 80 3716
3736<tel:+81%2080-3716-3736>
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2017-06-09 6:09 GMT+09:00 Xu, Nan <[email protected]<mailto:[email protected]>>:
Hi,
I am trying to see the limit of geode performance.
Here is what I did.
Single machine: OS: centos 7. 8 core. 2.6G.
Create a single locator and a single server and a single region.
Only configuration is
Server conserve-sockets= false
Region is PARTITION
Client and server running on the same machine.
In my client. I setup a 16 thread pool to get data. But I can only push the
cpu to around 90—93% on the centos.
Why I cannot push it to 100%? I am suspecting
1. The tcp connection between the server and client is not fast enough.
Maybe increase the number of tcp connection? I only see one connection between
client and server.
2. There are some lock at the server? I realize that I can push the cpu
from 50% to 90 by just adding the setPoolThreadLocalConnections(true), so maybe
there are some other setting I am missing.
Thanks,
Nan
Client side program.
val cache: ClientCache = new ClientCacheFactory().addPoolLocator(host, 10334)
.set("log-level", "info")
.set("conserve-sockets", "false")
.setPoolMinConnections(4)
.setPoolMaxConnections(12)
.setPoolThreadLocalConnections(true)
.create
val regionFactory: ClientRegionFactory[String, String] =
cache.createClientRegionFactory(ClientRegionShortcut.PROXY)
val region1: Region[String, String] = regionFactory.create(region)
implicit val ec =
ExecutionContext.fromExecutorService(Executors.newFixedThreadPool(16))
var j = new AtomicLong(0)
for (i <- 1 to 16) yield Future {
while(true){
val cj = j.addAndGet(1)
region1.get("" + (rnd.nextInt(2000) + 1))
}
}
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