2008! You're in a world of hurt. Sorry!

If you're stuck with 2013 then fork from the pre-modernization tag and it 
should compile on 2013. It will lack all bug fixes since the tag plus all 
modernization enhancements. You could cherry pick what you want from develop.

The other alternative is to fork develop and replace the C++11 features not 
supported by VS 2013.

Good luck.

-Jake


Sent from my iPhone

> On Jul 19, 2017, at 8:57 AM, Fan, Shing <[email protected]> wrote:
> 
> I’m with you, but it is not by choice when you work in a large firm.  Too 
> many dependencies, too many hold-backs.  Sigh.  I’m actually on VS2017, but 
> targeting my build to VS2008 (VS2013 is already a big step ahead)
>  
> From: Jacob Barrett [mailto:[email protected]] 
> Sent: July 19, 17 11:05 AM
> To: [email protected]
> Subject: Re: Geode lib for C++, VS2013, 32bit
>  
> The mainline develop branch of Geode Native requires VS 2015 or newer.
>  
> If you must have VS 2013 support you will need to fork and replace many of 
> the C++11 library and language usage with MS VC specific libraries. Microsoft 
> has a matrix of the C++11 features that VS 2013 supports.
>  
> I would highly recommend updating to VS 2015 to take advantage of modern C++.
>  
> -Jake
>  
> 
> Sent from my iPhone
> 
> On Jul 19, 2017, at 7:49 AM, Fan, Shing <[email protected]> wrote:
> 
> First of all, thanks a lot for your helpful hints.  I really appreciate it.  
> I have dependencies on my end which ties my app to VS2013.  Is it possible to 
> build Geode client using VS2013?  I have a version of Geode client for VS2010 
> on my end so I suppose Geode should support anything VS2010 and up, no?
> From: Jacob Barrett [mailto:[email protected]] 
> Sent: July 19, 17 10:43 AM
> To: [email protected]
> Subject: Re: Geode lib for C++, VS2013, 32bit
>  
> Geode Native requires a C++11 compiler, which VS 2013 is not. You will need 
> VS 2015 or newer. 32-bit is not a priority for the community but it is known 
> to compile and work when compiled 32-bit with VS 2015. 
>  
> The instructions for building are in BUILDING.md. For 32-bit you will need to 
> adjust your CMake generator for 32-bit, leave off the "Win64" l. You will 
> also need to define BUILD_BITS=32.
>  
> -Jake
>  
> 
> Sent from my iPhone
> 
> On Jul 19, 2017, at 7:22 AM, Fan, Shing <[email protected]> wrote:
> 
> Hi Guys,
> 
> 
> 
> This might be a silly question, but what is the best way to get a hold of 
> Geode binaries for VS2013, C++, 32bit?  If I need to compile my own, how easy 
> is it to compile? As I’ve never done it, I’m trying to learn from your 
> expertise.
>  
> Thanks,
> Shing
>  
> From: John Blum [mailto:[email protected]] 
> Sent: July 17, 17 1:52 PM
> To: [email protected]
> Subject: Re: [ANNOUNCE] Apache Geode 1.2.0
>  
> Hi Amit-
>  
> Spring Data Geode 2.0 will support Apache Geode 1.2.0.
>  
> Spring Data Geode is becoming a top-level module in the SD portfolio [1].  As 
> such, it will be joining the SD Release Train as of Kay.
>  
> Basing SDG 2.0 on Geode 1.2.0 and adding it to the SD Release Train required 
> a release of Geode 1.2.0.  Now that Geode 1.2.0 is available, we will be 
> moving forward with SDG 2.0 in SD Release Train Kay.  In fact, we have a 
> scheduled RC1 release this Wednesday, 7/19,
>  
> Final GA for SDG 2.0 is tentatively scheduled for Wednesday, 8/2.
>  
> Thanks,
> -j
>  
> [1] http://projects.spring.io/spring-data/
>  
>  
> On Mon, Jul 17, 2017 at 10:02 AM, Amit Pandey <[email protected]> 
> wrote:
> Congrats.
>  
> John which version of Spring Data Geode will work with 1.2 geode?
>  
> Regards
>  
> On Mon, Jul 17, 2017 at 10:27 PM, John Blum <[email protected]> wrote:
> Congrats!
>  
> On Mon, Jul 17, 2017 at 9:01 AM, Anthony Baker <[email protected]> wrote:
> The Apache Geode community is pleased to announce the availability of
> Apache Geode 1.2.0.
> 
> Apache Geode is a data management platform that provides a
> database-like consistency model, reliable transaction processing and a
> shared-nothing architecture to maintain very low latency performance
> with high concurrency processing.
> 
> Geode 1.2.0 contains a number of improvements and bug fixes.  This
> release includes redundant, in-memory Apache Lucene indexes of data
> stored in Geode to enable full-text searching.  Users are encouraged
> to upgrade to the latest release.
> 
> For the full list of changes please review the release notes:
>     
> https://cwiki.apache.org/confluence/display/GEODE/Release+Notes#ReleaseNotes-1.2.0
> 
> The release artifacts can be downloaded from the project website:
>     http://geode.apache.org/releases/
> 
> The release documentation is available at:
>     http://geode.apache.org/docs/guide/about_geode.html
> 
> We would like to thank all the contributors that made the release possible.
> 
> Regards,
> Anthony Baker on behalf of the Apache Geode team
> 
> 
>  
> --
> -John
> john.blum10101 (skype)
>  
> 
> 
>  
> --
> -John
> john.blum10101 (skype)
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