Hi,

We are writing a C++ application interacting with geode, using for it the
geode-native. We are using the pre-modernization version of geode-native.

We are experiencing the transactions isolation issue described in the Geode
documentation (
http://geode.apache.org/docs/guide/16/developing/transactions/transaction_semantics.html),
and would like to know how to deal with it from our C++ code. Our
understanding is that in order to avoid the dirty reads we have to
configure the gemfire.detectReadConflicts to true in our application, but
we don't see how to do so with geode native. Is it possible to do so?, can
we avoid isolation in our C++ application that way?

Thanks a lot in advance.

Kind regards,



AnĂ­bal.

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