Hi, We are writing a C++ application interacting with geode, using for it the geode-native. We are using the pre-modernization version of geode-native.
We are experiencing the transactions isolation issue described in the Geode documentation ( http://geode.apache.org/docs/guide/16/developing/transactions/transaction_semantics.html), and would like to know how to deal with it from our C++ code. Our understanding is that in order to avoid the dirty reads we have to configure the gemfire.detectReadConflicts to true in our application, but we don't see how to do so with geode native. Is it possible to do so?, can we avoid isolation in our C++ application that way? Thanks a lot in advance. Kind regards, AnĂbal.
