Hi, According to the talk given by Helena Bales a week ago at the Spring One Platform conference about Performance in Geode, there's a huge improvement in performance in Geode version 1.10 versus 1.9, mainly due to the refactoring of the connection pooling.
My question is if this improvement would be observed in case the C++ native client is used or if it would only be applicable when the Java client is used. Thanks in advance, /Alberto G.