My fault!!! I modified the code in this way:
static void Write(BinaryWriter& writer, const Calculation& obj)
{
writer.WriteBool("local_log", obj.local_log_);
writer.WriteString("service_name", obj.service_name_);
auto sa_writer = writer.WriteStringArray("input");
for(const auto &s : obj.input_)
sa_writer.Write(s);
sa_writer.Close();
}
static void Read(BinaryReader& reader, Calculation& dst)
{
dst.local_log_ = reader.ReadBool("local_log");
dst.service_name_ = reader.ReadString("service_name");
auto sa_reader = reader.ReadStringArray("input");
while(sa_reader.HasNext())
dst.input_.push_back(sa_reader.GetNext());
}
and now work perfectly!
Sorry and thanks again!
F.D.
On Thu, Aug 2, 2018 at 2:52 PM F.D. <[email protected]> wrote:
> Here we go. Maybe the problem is the vector<std::string> inside the class
> Calculation.
>
> namespace ignite {
> namespace binary {
>
> template<>
> struct BinaryType<Calculation>
> {
> static int32_t GetTypeId()
> {
> return GetBinaryStringHashCode("Calculation");
> }
>
> static void GetTypeName(std::string& dst)
> {
> dst = "Calculation";
> }
>
> static int32_t GetFieldId(const char* name)
> {
> return GetBinaryStringHashCode(name);
> }
>
> static int32_t GetHashCode(const Calculation& obj)
> {
> return 0;
> }
>
> static bool IsNull(const Calculation& obj)
> {
> return false;
> }
>
> static void GetNull(Calculation& dst)
> {
> dst = Calculation();
> }
>
> static void Write(BinaryWriter& writer, const Calculation& obj)
> {
> writer.RawWriter().WriteBool(obj.local_log_);
> writer.RawWriter().WriteString(obj.service_name_);
>
> auto sa_writer = writer.WriteStringArray("input");
> for(const auto &s : obj.input_)
> sa_writer.Write(s);
> sa_writer.Close();
> }
>
> static void Read(BinaryReader& reader, Calculation& dst)
> {
> dst.local_log_ = reader.RawReader().ReadBool();
> dst.service_name_ = reader.RawReader().ReadString();
>
> auto sa_reader = reader.ReadStringArray("input");
> while(sa_reader.HasNext())
> dst.input_.push_back(sa_reader.GetNext());
> }
> };
>
> template<>
> struct BinaryType<std::vector<std::string>>
> {
> typedef std::vector<std::string> value_type;
>
> static int32_t GetTypeId()
> {
> return GetBinaryStringHashCode("VectorOfString");
> }
>
> static void GetTypeName(std::string& dst)
> {
> dst = "VectorOfString";
> }
>
> static int32_t GetFieldId(const char* name)
> {
> return GetBinaryStringHashCode(name);
> }
>
> static int32_t GetHashCode(const std::vector<std::string> &obj)
> {
> return 0;
> }
>
> static bool IsNull(const std::vector<std::string> &obj)
> {
> return !obj.size();
> }
>
> static void GetNull(std::vector<std::string> &dst)
> {
> dst = value_type();
> }
>
> static void Write(BinaryWriter &writer, const std::vector<std::string>
> &obj)
> {
> auto sa_writer = writer.WriteStringArray("items");
> for(const auto &s : obj)
> sa_writer.Write(s);
> sa_writer.Close();
> }
>
> static void Read(BinaryReader &reader, std::vector<std::string> &dst)
> {
> auto sa_reader = reader.ReadStringArray("items");
> while(sa_reader.HasNext())
> dst.push_back(sa_reader.GetNext());
> }
> };
>
> } } // namespace ignite binary
>
> Thanks,
> F.D.
>
>
> On Thu, Aug 2, 2018 at 10:14 AM Igor Sapego <[email protected]> wrote:
>
>> Hi,
>>
>> Can you show how you define BinaryType? Because the error
>> you are receiving is related to serialization/deserialization process.
>>
>> Best Regards,
>> Igor
>>
>>
>> On Thu, Aug 2, 2018 at 9:15 AM F.D. <[email protected]> wrote:
>>
>>> Hi Igniters,
>>>
>>> finally, I've compiled my code and run my test. But after I call my
>>> closure I got this errors: "Operation cannot be performed in raw mode.",
>>> and unfortunally I've no idea what it does mean.
>>>
>>> This is the code of call:
>>>
>>> IgniteConfiguration cfg;
>>> std::string home = getenv("IGNITE_HOME");
>>> fs::path cfg_path = fs::path(home) / "platforms" / "cpp" /
>>> "client_config.xml";
>>> cfg.springCfgPath = cfg_path.string();
>>>
>>> ignite = Ignition::Start(cfg);
>>>
>>> IgniteBinding binding = ignite.GetBinding();
>>> binding.RegisterComputeFunc<Calculation>();
>>>
>>> Compute compute = ignite.GetCompute();
>>>
>>> [...]
>>>
>>> Calculation functor(name, args, false);
>>> auto fut = compute.CallAsync<std::string>(functor);
>>>
>>> [...]
>>>
>>> And Calculation is:
>>>
>>> class CalculationEngineIgniteServer: public
>>> ignite::compute::ComputeFunc<std::string>
>>> {
>>> friend struct
>>> ignite::binary::BinaryType<CalculationEngineIgniteServer>;
>>> public:
>>> CalculationEngineIgniteServer(
>>> ) = default;
>>> CalculationEngineIgniteServer(
>>> const std::string &name,
>>> const std::vector<std::string> &input,
>>> bool localLog
>>> );
>>>
>>> virtual std::string Call();
>>>
>>> private:
>>> std::string name_;
>>> bool local_log_;
>>>
>>> std::vector<std::string> input_;
>>> };
>>>
>>> Then I defined BinaryType for Calculation and for
>>> std::vector<std::string>. I don't understand where I miss.
>>>
>>> Thanks,
>>> F.D.
>>>
>>>