Hi Chris,
there is no explicit support for conditionality in GivenStories.
That said, GivenStories can be parametrised by meta (i.e. the meta
properties are passed to the given story) and you could try using some
bespoke meta info to execute or not certain stories, scenario or steps.
Bear in mind, though, that it's not very transparent and you risk losing
a key benefit of BDD - the communication aspect.
Alternatively, still using meta, you can opt for a filtering solution,
whereby certain stories are not executed depending on the filter you
specify at runtime.
Feel free to put forward your usecases and we'll see if they can be
better satisfied and if the case exists for new features.
Cheers
On 06/11/2012 05:48, Chris Geer wrote:
We are trying to use GivenStories to ensure prerequisite stories are
run but are having a few problems. We really have a need to be able to
declare a story as a given story on multiple stories but only have it
run once, regardless of how many times it's declared. For example, we
have a story that create a new user in the system, that if called
multiple times causes errors, however we have multiple stories that
require that user to be there. We'd like to be able to declare the
createUser.story as a GivenStory for multiple other stories but also
be able to mark it so that it's executed only once, kind of like a
singleton story.
Is that possible today? If not, is there a good workaround? I also
can't find a way to make a scenario/step/story run conditionally.
Thanks,
Chris
---------------------------------------------------------------------
To unsubscribe from this list, please visit:
http://xircles.codehaus.org/manage_email