> 5.  Wiring up a textInputKeyListener on the TextInput that applies (or
> clears) a filter on the underlying FilteredList on every character
> added or removed (I had a "go" button, but decided the key listener
> was slicker).
>

FYI, a TextInputTextListener might be a better way to go here, since it'll
cover you against the user pasting stuff into the text input.

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