> 1. Which class should I subclass to create my canvas component? Component? 
> Image?

Component

> 2. How does the idea of a canvas on which I can click and draw relate to the 
> concept of component skins?

ComponentSkin (abstract) registers to receive mouse events from its component. 
You can create a concrete subclass that responds to those events in whatever 
way is appropriate for your component.



Reply via email to