Thanks Wes -- 

That's the ticket!  I suppose I can assign values in the console as well? 
Is it so exciting when we can change memory isn't it?  I feel like a kid
again.

Scott



Wesley Wannemacher wrote:
> 
> Scott,
> 
> Using the OGNL console is like working interactively with perl or
> python, you just issue commands in OGNL and they will be evaluated and
> printed in the console. Here is a quick sample session ->
> 
> Welcome to the OGNL console!
> :-> #request
> [EMAIL PROTECTED],
> __cleanup_recursion_counter=1, decorator=none}
> 
> :-> execute()
> success
> 
> :-> input()
> input
> 
> :-> noMethod()
> null
> 
> :-> #session
> {__sitemesh__robot=false,
> org.apache.struts2.interceptor.debugging.VALUE_STACK=com.opensymphony.xw
> [EMAIL PROTECTED]
> 
> :-> #application
> {org.apache.myfaces.config.RuntimeConfig=org.apache.myfaces.config.Runti
> [EMAIL PROTECTED], 
> [snip]
> 
>  
>> -----Original Message-----
>> From: stanlick [mailto:[EMAIL PROTECTED] 
>> Sent: Wednesday, September 26, 2007 11:29 AM
>> To: user@struts.apache.org
>> Subject: Re: OGNL runtime viewer
>> 
>> 
>> Does *anyone* know where I can find the list of commands 
>> understood by the OGNL console?
>> 
>> 
>> 
> 
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> 

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