Thanks Wes -- That's the ticket! I suppose I can assign values in the console as well? Is it so exciting when we can change memory isn't it? I feel like a kid again.
Scott Wesley Wannemacher wrote: > > Scott, > > Using the OGNL console is like working interactively with perl or > python, you just issue commands in OGNL and they will be evaluated and > printed in the console. Here is a quick sample session -> > > Welcome to the OGNL console! > :-> #request > [EMAIL PROTECTED], > __cleanup_recursion_counter=1, decorator=none} > > :-> execute() > success > > :-> input() > input > > :-> noMethod() > null > > :-> #session > {__sitemesh__robot=false, > org.apache.struts2.interceptor.debugging.VALUE_STACK=com.opensymphony.xw > [EMAIL PROTECTED] > > :-> #application > {org.apache.myfaces.config.RuntimeConfig=org.apache.myfaces.config.Runti > [EMAIL PROTECTED], > [snip] > > >> -----Original Message----- >> From: stanlick [mailto:[EMAIL PROTECTED] >> Sent: Wednesday, September 26, 2007 11:29 AM >> To: user@struts.apache.org >> Subject: Re: OGNL runtime viewer >> >> >> Does *anyone* know where I can find the list of commands >> understood by the OGNL console? >> >> >> > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > > > -- View this message in context: http://www.nabble.com/RE%3A-OGNL-runtime-viewer-tf4511098.html#a12908365 Sent from the Struts - User mailing list archive at Nabble.com. --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]