Thanks for your reply.  I figured it was something like this :)

-George

On Fri, Nov 12, 2010 at 1:29 AM, Matthieu Imbert
<[email protected]> wrote:
> On 11/12/2010 02:25 AM, George Porter wrote:
>>
>> Hello everyone,
>>
>> I had a sortof newbe question that I was hoping you might be able to
>> answer.
>>
>> I've implemented the server side of an RPC server in CPP, by
>> implementing the various methods that were autogenerated by the thrift
>> compiler.
>>
>>> From what I can tell, those methods are "stateless", in that there is
>>
>> no way to get information about which client you are executing the
>> method on behalf of, or what their IP address is, or that type of
>> thing.  Is this true?
>>
>> Thanks,
>> George
>>
>
> Hi George,
>
> I was also willing to access client information from the server (like, for
> example IP address / port), and associate some context with connexions.
>
> A while ago i asked similar questions on the mailing list and the answers
> from thrift developers were that:
>
> - the protocol must not be tied to a specific transport -> accessing IP
> address for example would tie the protocol to a TCP/IP transport
>
> - stateless is better than statefull
>
> Don't take me wrong, I completely agree with these arguments.
>
> But for various reasons, i had to associate state with each connexion, and
> access some connexion data. I found no way to do it using regular thrift,
> but i was able to hack my twisted python thrift server to do it (basically:
> there is in my server a thrift protocol instance for each connexion, instead
> of a global one). I guess you need to do the same kind of hacking with your
> C++ server (i don't know if its doable!).
>
> my 0.02€...
>
> --
> Matthieu
>

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