Hello. I was running some tests to evaluate using mono to run a c# thrift server. I created a simple application that passes blobs to the server and gets a result code back. I'm running on Kubuntu Mavrick (10.10) here
>From testing I see: cpp client -> c# server (mono 2.6) ~30 messages/sec cpp client -> c# server (mono 2.11) ~30 messages/sec cpp client -> cpp server ~30k messages/sec The rates are the same whether or not the blob is 50 bytes or 5000 bytes. For my particular use 30 messages a second is a huge bottleneck. Has anyone else seen this kind of behavior? Anyone know how to fix it? Chris
