Thanks for the response. In that case, can you tell me how we can implement the server code.

On 4/9/2015 5:23 AM, Randy Abernethy wrote:
Hello,

Most languages do not generate a server skeleton, c++ is one of the few
that does.

-Randy

On Wednesday, April 8, 2015, Deeraj <[email protected]> wrote:

*Hi,

I am trying to implement client/ server in c. I am able to generate the
server skeleton in cpp using the following command :

         thrift ---gen cpp test.thrift

But while generating the code using c_glib, the server skeleton is not
generated.

Is this a problem with my .thrift file or is it because of the c_glib ?
Can you kindly confirm whether the c_glib generates the server skeleton?

The test.thrift file am using is appended here :

*

|#!/usr/local/bin/thrift --gen c_glib

namespace  c_glibTest

struct  packet{
   1:required i32 header,
   2:required i32 data,
   3:required i32 crc
}

serviceSomething  {
   i32 ping(),
   packet transfer()
}|





--
Thanks & Regards,
Deeraj Soman
Senior Engineer - TBU | Embedded Product Design
TATA ELXSI
Technopark CampusKariyavattomTrivandrum 695 581India
Phone:+91 471 666 1124
Mobile: +91 9895703852
*www.tataelxsi.com* <https://sinprd0410.outlook.com/owa/redir.aspx?C=qyQ5HANN90SvDNp5pyzlQgCjW3rPss8IRh9kaHIpdT-pocCvJc2bGjG5OjXXp8HUHmQTB2YZ2Kw.&URL=http%3a%2f%2fwww.tataelxsi.com%2f>


Reply via email to