I mostly agree, but let's assume that a ~5x speedup in detecting those types of failures is considered significant for some people. Are there technical reasons that would prevent this idea from working?

On 09/10/2013 01:31 PM, Ted Dunning wrote:
I don't see the strong value here.  A few failures would be detected more
quickly, but I am not convinced that this would actually improve
functionality significantly.


On Tue, Sep 10, 2013 at 1:01 PM, Jeremy Stribling <[email protected]> wrote:

Hi all,

Let's assume that you wanted to deploy ZK in a virtualized environment,
despite all of the known drawbacks.  Assume we could deploy it such that
the ZK servers were all using independent CPUs and storage (though not
dedicated disks).  Obviously, the shared disks (shared with other, non-ZK
VMs on the same hypervisor) will cause ZK to hit the default session
timeout occasionally, so you would need to raise the existing session
timeout to something like 30 seconds.

I'm curious if there would be any technical drawbacks to adding an
additional heartbeat mechanism between the clients and the servers, which
would have the goal of detecting network-only failures faster than the
existing heartbeat mechanism.  The idea is that there would be a new thread
dedicated to processing these heartbeats, which would not get blocked on
I/O.  Then the clients could configure a second, smaller timeout value, and
it would be assumed that any such timeout indicated a real problem.  The
existing mechanism would still be in place to catch I/O-related errors.

I understand the philosophy that there should be some heartbeat mechanism
that takes the disk into account, but I'm having trouble coming up with
technical reasons not to add a second mechanism. Obviously, the advantage
would be that the clients could detect network failures and system crashes
more quickly in an environment with slow disks, and fail over to other
servers more quickly.  The only disadvantages I can come up with are:

1) More code complexity, and slightly more heartbeat traffic on the wire
2) I think the servers have to log session expirations to disk, so if the
sessions expire at a faster rate than the disk can handle, it might lead to
a large backlog.

Are there other drawbacks I am missing?  Would a patch that added
something like this be considered, or is it dead from the start? Thanks,

Jeremy



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