Since I couldn't look at your code because of the license grant issue,
I looked in to what you had mentioned about the NoDelay option.  I
took a stab at adding support for turning this (and several other
socket transport options) on and off from the connection URI.  Once
you fix the license grant, I can look at your patch and integrate it
in with my changes.

The solution I am playing with would look like this:

activemq:tcp://localhost:61616?connection.NoDelay=true

This would turn off the Nagle algorithm on the socket connection.

Thanks!
-Jim



On 8/27/08, Jim Gomes <[EMAIL PROTECTED]> wrote:
> Hi Stefan,
>
> Thanks for creating Jira AMQNET-109 and attaching the patch.  However,
> the Grant ASF License option was not checked.  Would you re-attach the
> patch and check that option?  I can then look at integrating it into
> the codebase.
>
> Thanks!
> -Jim
>
>
>
> On 8/26/08, Stefan Gmeiner <[EMAIL PROTECTED]> wrote:
>> We are evaluating the NMS-API to connect a C# app to our ActiveMQ
>> broker. For this we wrote a simple client which sends a request and
>> waits for a reply (Client --> Broker --> Server --> Broker --> Client).
>> The client/server C#-app runs in a single process with two different
>> connections to the broker which resides on a different pc on the network.
>>
>> This scenario takes about 200ms for each message transfered by the
>> C#-API and less than 20ms by the Java-API although both do the same thing.
>>
>> Does anybody have an idea what is going wrong or why there is such a big
>> time differences?
>>
>> Thank you for helping
>> Stefan
>>
>>
>> Code for the C# test app follows:
>> ==========================================
>> using System;
>> using Apache.NMS;
>>
>> namespace Test
>> {
>>      class SimpleTest
>>      {
>>              private static readonly String URI = "tcp://broker:61616";
>>              private static readonly String REQUEST_QUEUE = "test.request";
>>
>>              private static DateTime startOffset;
>>
>>              public static void Main()
>>              {
>>                      IConnectionFactory factory = new 
>> NMSConnectionFactory(URI);
>>                      
>>                      SetUpReceiver(factory);
>>                      SetUpSender(factory);
>>
>>                      Console.WriteLine("Press any key to quit.");
>>                      Console.ReadKey();
>>              }
>>
>>
>>              private static void SetUpReceiver(IConnectionFactory factory)
>>              {
>>                      // set up receiver
>>                      IConnection rConnection = factory.CreateConnection();
>>                      ISession rSession = rConnection.CreateSession();
>>                      IMessageConsumer rConsumer =
>> rSession.CreateConsumer(rSession.GetQueue(REQUEST_QUEUE));
>>                      IMessageProducer rProducer = rSession.CreateProducer();
>>                      rConsumer.Listener += delegate(IMessage message)
>>                      {
>>                              OnMessage(rSession, rProducer, message);
>>                      };
>>                      rConnection.Start();
>>              }
>>
>>              private static void SetUpSender(IConnectionFactory factory)
>>              {
>>                      IConnection sConnection = factory.CreateConnection();
>>                      ISession sSession = sConnection.CreateSession();
>>                      IMessageProducer sProducer =
>> sSession.CreateProducer(sSession.GetQueue(REQUEST_QUEUE));
>>                      IDestination replyDestination = 
>> sSession.CreateTemporaryQueue();
>>                      IMessageConsumer sConsumer = 
>> sSession.CreateConsumer(replyDestination);
>>                      sConnection.Start();
>>
>>                      for (int i = 0; i < 5; i++)
>>                      {
>>                              Console.WriteLine("Test " + i);
>>
>>                              // send message and wait for reply
>>                              IMessage requestMsg = 
>> sSession.CreateTextMessage("Request" + i);
>>                              requestMsg.NMSReplyTo = replyDestination;
>>
>>                              startOffset = DateTime.Now;
>>
>>                              sProducer.Send(requestMsg, false, 
>> NMSConstants.defaultPriority,
>> NMSConstants.defaultTimeToLive);
>>
>>                              WriteTimedMessage("Request message sent");
>>
>>                              IMessage replyMsg = sConsumer.Receive();
>>
>>                              WriteTimedMessage("Reply message received");
>>                      }
>>              }
>>
>>              private static void OnMessage(ISession session, IMessageProducer
>> producer, IMessage message)
>>              {
>>                      WriteTimedMessage("Request message received");
>>
>>                      IMessage replyMsg = session.CreateTextMessage("Reply");
>>                      producer.Send(message.NMSReplyTo, replyMsg, false,
>> NMSConstants.defaultPriority, NMSConstants.defaultTimeToLive);
>>
>>                      WriteTimedMessage("Reply message sent");
>>              }
>>
>>
>>              private static void WriteTimedMessage(String message)
>>              {
>>                      lock (typeof(SimpleTest))
>>                      {
>>                              TimeSpan diff = DateTime.Now - startOffset;
>>                              Console.WriteLine("{0} ms: {1}", 
>> diff.TotalMilliseconds, message);
>>                      }
>>              }
>>      }
>> }
>>
>>
>>
>>
>

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