Hi all, Im using streamMessage to send data. I dont know why, but if I send something by this way:
streamMessage->writeString(key); streamMessage->writeBytes(bytesParameter->getValue()); When i catch the message on reception I need to do two readBytes to catch the bytes sent, like this: std::string key=streamMessage->readString(); int sizeBytesData=packetDesc.at(++it); std::vector<unsigned char> data(sizeBytesData); streamMessage->readBytes(data); streamMessage->readBytes(data); Any clue? -- Óscar Pernas Plaza.