Per a previous thread, it was suggested to me to have each producer create
its own queue so that I can implement a "round-robin the producers" type
scheme... so I'm doing something like:

_destination = SessionUtil.GetDestination(_session, _strQueueName);

_strQueueName is initialized as String.Format("queue://{0}",
Guid.NewGuid().ToString());

this part all works fine, I can create and delete the queue and send & recv.
Problem is if the producer doesn't play nice or crashes, etc. it's going to
leave it queue around.

Is there a way to have the queue delete itself if the producer doesn't exit
clean? I saw a policy that can delete inactive queues, but that requires the
queue to be empty. I can not have a lifetime on the messages.

I can't use a temp queue either because I need it to show up in the admin
page for monitoring purposes.

I can have an arbitrary number of producers... I just want to make sure that
I don't end up with 1000 dummy queues on the admin page if producers don't
exit clean.




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