Using the correct methods worked great. ☺ Exceptions aren’t being reported
though.
def getNextSlaveIfIdle(builder, slaveBuilders, buildRequest):
try:
master = builder.master
busySlaveNames = set()
for builder in master.botmaster.builders.values():
for b in builder.building:
busySlaveNames.add(b.getSlaveName())
for slaveBuilder in slaveBuilders:
if slaveBuilder.slave.name in busySlaveNames:
continue
return slaveBuilder
return None
except Exception, e:
log.msg(str(e))
From: users [mailto:[email protected]] On Behalf Of Greg MacDonald
Sent: Friday, February 12, 2016 10:42 AM
To: Pierre Tardy; Cipi Bad
Cc: [email protected]
Subject: Re: [[email protected]] builds per node
I am using nine. I saw that builder_status use in the code somewhere. Let me
try again without it. Thanks! - Greg
From: Pierre Tardy [mailto:[email protected]]
Sent: Friday, February 12, 2016 9:13 AM
To: Greg MacDonald; Cipi Bad
Cc: [email protected]<mailto:[email protected]>
Subject: Re: [[email protected]] builds per node
I though you were using buildbot nine?
In that case you should not use the builder_status.
If you are in eight then any stuff you do with status, you will need to rewrite
with nine.
nextBuild and nextSlave are still there, but with a slightly different api.
Le ven. 12 févr. 2016 à 02:04, Greg MacDonald
<[email protected]<mailto:[email protected]>> a écrit :
So as a test I created a nextSlave function to allow a job only if the slave is
idle. It sort of works except when getNext is called back to back. In that case
I get two builds scheduled on one machine when there should only be one. It
looks like the builder’s current builds hasn’t had time to be updated. Is there
a lock I could use? Or a pending builds list somewhere?
Thx.
def getNextSlaveIfIdle(builder, slaveBuilders, buildRequest):
master = builder.master
busySlaveNames = set()
for builder in master.botmaster.builders.values():
for b in builder.builder_status.getCurrentBuilds():
busySlaveNames.add(b.getSlavename())
for slaveBuilder in slaveBuilders:
if slaveBuilder.slave.name<http://slaveBuilder.slave.name> in
busySlaveNames:
continue
print '*** Using %s for next build.' %
slaveBuilder.slave.name<http://slaveBuilder.slave.name>
return slaveBuilder
print '*** No slaves available.'
return None
From: users
[mailto:[email protected]<mailto:[email protected]>] On
Behalf Of Greg MacDonald
Sent: Thursday, February 11, 2016 11:20 AM
To: Cipi Bad
Cc: [email protected]<mailto:[email protected]>
Subject: Re: [[email protected]<mailto:[email protected]>] builds per node
Thanks! I’ll give that a shot.
-Greg
From: Cipi Bad [mailto:[email protected]]
Sent: Wednesday, February 10, 2016 9:50 PM
To: Greg MacDonald
Cc: [email protected]<mailto:[email protected]>
Subject: Re: [[email protected]<mailto:[email protected]>] builds per node
Hi,
The solution should be in custom nextSlave function.
For similar problem, I tried to use custom nextSlave(that should be the natural
solution) without success.
Currently I am using a 'ugly' combination of "nextBuild" /max_builds
Good luck,
Ciprian
On Thu, Feb 11, 2016 at 2:11 AM, Greg MacDonald
<[email protected]<mailto:[email protected]>> wrote:
Hi Everyone,
Is there a way to limit the number of builds per node for a set of builders?
I’m using a slave lock for that purpose on the builder and it’s not quite what
I’d like to happen. The builds start on a specific slave in the starting state.
But they’re waiting not starting and it makes it difficult in the UI to see
what is currently running. Also I’d rather the scheduling be performed
dynamically at the time slaves become free. Is there another way to do this?
-Greg
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