On Sun, Feb 28, 2021 at 05:54:26PM +0000, Eric Robinson wrote:
> I made the changes and tried again. Fencing took about 3.5 minutes and
> did not throw an error. Which raises the question, what happens if
> fencing takes more than 900 seconds? Will Pacemaker on the survivor
> node refuse to start services if it cannot confirm that the other node
> has been shot?

Yes, fencing failure (due to timeout or any other reason) means the
other node is still in unknown state and Pacemaker can't proceed to
bring up resources safely.

-- 
Valentin
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