Christian, my server code is really simple, just waiting asynchronously for
1-2 seconds, so I don't expect it to be a bottleneck. Even when I send just
100 request, it's the same result: both transports show similar times.

(written in C#)
    static Random rnd = new Random();    

    public async Task<Result> TestMethod(long id)
    {
        var result = new Result { Id = id };

        // set some properties on "result"      

        await Task.Delay(rnd.Next(1000, 2000));

        return result;
    }



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