Christian, my server code is really simple, just waiting asynchronously for
1-2 seconds, so I don't expect it to be a bottleneck. Even when I send just
100 request, it's the same result: both transports show similar times.
(written in C#)
static Random rnd = new Random();
public async Task<Result> TestMethod(long id)
{
var result = new Result { Id = id };
// set some properties on "result"
await Task.Delay(rnd.Next(1000, 2000));
return result;
}
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