Hi All,

I want/try to us DPDK for transferring larger amount of data, e.g. video frames which usually are stored within memory buffers with sizes of several MB (remark: by using huges pages, these buffers could be physically contiguous).

When looking at the DPDK documentation, library APIs and examples, I can't find a way/hint how to transfer larger buffers using DPDK without copying the video buffer fragments to the payload sections of the mbufs - which results in high CPU loads.

Within the ip_fragmentation example indirect mbufs are used, pointing to the payload section of a direct mbuf (holding the header). But in my understanding the maximum size of a mbuf payload is 65KB (uint16_t)!?

I'm pretty new to DPDK so maybe I missed something. I hope that someone can provide me some hits how to avoid copying the entire payload.

Thanks
Sofia Baran


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