So, i didn't the exact issues of ASC2. But i think there bring the needed performance to mobile Apps.
Am 14.02.13 11:23 schrieb "Simonas Pauliukevičius" unter <[email protected]>: >Well, Adobe donated their Falcon compiler with partial mxml support to >Apache and then released ASC 2.0 which is also based on Falcon. So it >seems >that Adobe will only support Actionscript while Falcon with MXML support >is >in hands of Flex developers. > >On Thu, Feb 14, 2013 at 12:07 PM, Oliver Wiemer < >[email protected]> wrote: > >> Oh thanks! >> >> did't you know whether ASC2 for mxmlc still follow? >> Or is it still better, to work in future with pure as3 projects? >> >> regards Olli >> >> >> Am 14.02.13 10:49 schrieb "Simonas Pauliukevičius" unter >> <[email protected]>: >> >> >ASC 2.0 can't compile MXML files and that's it. Use MXMLC for now. >> > >> >On Thu, Feb 14, 2013 at 11:12 AM, Oliver Wiemer < >> >[email protected]> wrote: >> > >> >> I'm very confused. Because compiling via command line works with >>ASC2. >> >> I test again. >> >> >> >> >> >> >> >> >> >> Am 14.02.13 10:07 schrieb "Elena Geller" unter >><[email protected] >> >: >> >> >> >> >Interesting, if i change AIR version in XML... it have to be a >>version >> >> >without compiler... or not? >> >> > >> >> > >> >> >2013/2/14 Elena Geller <[email protected]> >> >> > >> >> >> Really, they warned, the new complier is not for Flex. I can't >> >>remember >> >> >> although where i read it... but i read... >> >> >> >> >> >> >> >> >> 2013/2/14 Oliver Wiemer <[email protected]> >> >> >> >> >> >>> http://www.adobe.com/devnet/air/air-sdk-download.html >> >> >>> >> >> >>> >> >> >>> Now i see it. >> >> >>> Note : Flex users will need to download the original AIR SDK >>without >> >> >>>the >> >> >>> new compiler. >> >> >>> >> >> >>> >> >> >>> >> >> >>> Where is the different? >> >> >>> Flash can use the new compiler, Flex not????? >> >> >>> >> >> >>> i try it once more. >> >> >>> >> >> >>> >> >> >>> >> >> >>> >> >> >>> Am 14.02.13 09:37 schrieb "Oliver Wiemer" unter >> >> >>> <[email protected]>: >> >> >>> >> >> >>> >Yes you're right. >> >> >>> >I use Mac. >> >> >>> > >> >> >>> > >> >> >>> >But i have not the time to search for a solution. >> >> >>> >I think, i switch back and wait. >> >> >>> > >> >> >>> > >> >> >>> > >> >> >>> > >> >> >>> >Am 14.02.13 05:40 schrieb "Alex Harui" unter <[email protected]>: >> >> >>> > >> >> >>> >>If you are not using Flex, you may have to work with Adobe to >> >>address >> >> >>> >>your >> >> >>> >>problem. I assume you are using a Mac? >> >> >>> >> >> >> >>> >> >> >> >>> >>On 2/13/13 5:08 PM, "Oliver Wiemer" >> >><[email protected] >> >> > >> >> >>> >>wrote: >> >> >>> >> >> >> >>> >>> Hi, >> >> >>> >>> >> >> >>> >>> did everyone develop IOS APPs with Flexbuilder 4.7 and AIR >>3.6? >> >> >>> >>> >> >> >>> >>> I patched the sdk and normal AIR Desktop Apps will run >>perfect. >> >> >>> >>> >> >> >>> >>> the patched sdk is here: http://aaart.de/flex4.0.9-air3.6/ >> >> >>> >>> >> >> >>> >>> but it is not possible to build IOS Apps. >> >> >>> >>> >> >> >>> >>> If i run the Build i become these error message: >> >> >>> >>> AIR for Apple iOS Support in Flash Builder is not installed. >> >> >>> >>> To enable packaging support for Apple iOS follow these >> >> >>>instructions. >> >> >>> >>> >> >> >>> >>> >> >> >>> >>> I followed these instructions, but it doesn't works. >> >> >>> >>> >> >> >>> >>> I used the new ASC2 compiler, can these be the problem? >> >> >>> >>> >> >> >>> >>> >> >> >>> >>> Greetings Olli >> >> >>> >>> >> >> >>> >>> >> >> >>> >> >> >> >>> >>-- >> >> >>> >>Alex Harui >> >> >>> >>Flex SDK Team >> >> >>> >>Adobe Systems, Inc. >> >> >>> >>http://blogs.adobe.com/aharui >> >> >>> >> >> >> >>> > >> >> >>> > >> >> >>> >> >> >>> >> >> >>> >> >> >> >> >> >> >> >> >> >> > >> > >> >-- >> >Simonas Pauliukevičius, PS-5 >> >865477654 >> >> >> > > >-- >Simonas Pauliukevičius, PS-5 >865477654
