Hello I'm working to a project since a long time, I did recently shifted from 4.6 to Apache Flex 10. I got this issue and it seems to happen in a non deterministic fashion. I can trigger it in several different ways, the 2 last calls only are the same every time (System Manager:2130 and SystemManager:1753). It's like something gets broken and then the next time I use the PopUpManager, it crashes. I'm starting to believe this is a bug inside Apache Flex, it's been weeks this bug is around, it's very hard to reproduce and I have no step-to.
RangeError: Error #2006: The supplied index is out of bounds. at flash.display::DisplayObjectContainer/addChildAt() at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::rawChildren_addChildAt()[E:\dev\4.y\frameworks\projects\framework\src\mx\managers\SystemManager.as:2130] at mx.managers::SystemManager/addChildAt()[E:\dev\4.y\frameworks\projects\framework\src\mx\managers\SystemManager.as:1753] at mx.managers::SystemManager/addChild()[E:\dev\4.y\frameworks\projects\framework\src\mx\managers\SystemManager.as:1736] at mx.managers::PopUpManagerImpl/addPopUp()[E:\dev\4.y\frameworks\projects\framework\src\mx\managers\PopUpManagerImpl.as:344] at mx.managers::PopUpManager$/addPopUp()[E:\dev\4.y\frameworks\projects\framework\src\mx\managers\PopUpManager.as:193] at mx.controls::Menu/show()[E:\dev\4.y\frameworks\projects\mx\src\mx\controls\Menu.as:1648] at outgame.components::IAccount/openMenu()[D:\Faeria\FaeriaClient\src\outgame\components\IAccount.as:156] at outgame.components::IAccount/toggleMenu()[D:\Faeria\FaeriaClient\src\outgame\components\IAccount.as:118] This is the code that produced that error stack: private function openMenu():void { if(_isMenuOpened) return; APPLICATION.youContainer.height = CONTAINER_HEIGHT_OPENED; APPLICATION.opponentContainer.height = CONTAINER_HEIGHT_OPENED; // rebuilding menuData _menuData.removeAll(); if (_account != DATA_TABLE.you[0]) { if (!_account.hasPrivateChatWithYou) addMenuAction(resource_manager.getString("ui", "icard.startChat"), null, FrontController.startPrivateChat, _account, false); if (!APPLICATION.opponentContainer.contains(this)) { addMenuAction(resource_manager.getString("ui", "icard.gameInvite"), null, FRONT_CONTROLLER.gameInvite, this.data); addMenuAction(resource_manager.getString("ui", "icard.tradeInvite"), null, FRONT_CONTROLLER.tradeInvite, this.data); } } else { if (APPLICATION.youContainer.contains(this)) addMenuAction(resource_manager.getString("ui", "icard.signOut"), null, FRONT_CONTROLLER.closeConnection, null); if (GAME != null) addMenuAction(resource_manager.getString("ui", "icard.surrender"), null, GameComponent.surrender); } if (!APPLICATION.bottomBar.isAccountProfileOpened(Account(data))) addMenuAction(resource_manager.getString("ui", "icard.viewProfile"), null, FrontController.openProfileWindow, this.data); // displaying _menu.width = width; _menu.show(0, MENU_OFFSET_Y); menuContainer.addElement(_menu); _isMenuOpened = true; } And the _menu is created in a init() function, called only once, during the component's creationComplete. _menu = Menu.createMenu(menuContainer, _menuData, false); I'm extremely interested by clues regarding this issue. I'm running a stress test for Faƫria: Strategy Card Game, the game uses this code. It's a client/server architecture (AS3/Java), http://faeria.net. Cheers Jiem -- View this message in context: http://apache-flex-users.2333346.n4.nabble.com/SystemManager-seems-to-call-addChildAt-out-of-bounds-tp2701.html Sent from the Apache Flex Users mailing list archive at Nabble.com.