I highly suggest creating an ant build script instead of using FB. On Feb 7, 2014 2:05 AM, "Claude BERNARDINI" <[email protected]> wrote:
> > Unfortunately, we need MacOs to compile a project using precomplied ANEs, > because we have to set the path to SDK in the Native Extensions Tab, in the > Flash Builder build form... > > I will try to run the build all the night and keep you informed... > > > > Le 2014-02-06 22:58, Greg Dove a écrit : > >> I think the distinction needs to be made between creating (or updating >> native code in) iOS ANEs for use in a flex/air project and >> compiling/packaging a flex/air app that uses a precompiled ANE (with iOS >> support). >> You need Mac OS for the former, but windows alone is fine for the latter. >> >> >> >> >> On Fri, Feb 7, 2014 at 11:42 AM, Mark Line <[email protected]> wrote: >> >> Sorry I have no idea i've not compiled iOS ane myself. >> >> You should be able to compile via the command line using: mxmlc >> +configname=airmobile Main.mxml >> >> Maybe it takes so long as you are virtualizing OS X? leave it on over >> night >> and see if it finishes, could just be really really slow >> >> >> On 6 February 2014 18:29, Claude BERNARDINI <[email protected] >> >wrote: >> >> > >> > Flash Builder in the MacOS VM works fine except compiling iOs project... >> > This same project compiles good on Flash Builder PC when I deactivate >> > ANEs, but I want to compile in a Mac in order to activate these ANEs. >> > >> > Nothing in the Error Log view. >> > >> > Could you give me the command line for comiling in mac ? >> > >> > Please Note that the MacOS freezes (no interaction with the mouse a few >> > seconds after the beginning of compilation) but the CPU keeps high >> > activity; I let it run more than 2 hours without result. Is It normal ? >> > Do you think I can try to run longer time ? >> > >> > Thanks ! >> > >> > >> > Le 2014-02-06 15:26, Mark Line a écrit : >> > >> > Well it isn't something I've ever tried. >> >> >> >> Can you compile anything via Flash Builder? (you said it works fine >> >> but does that include compiling?) >> >> >> >> Have you tried compiling via the command line? Maybe if you posted the >> >> logs? >> >> >> >> Have you looked at the error view in Flash builder: Window -> Show >> >> View -> General -> Error Log? >> >> >> >> There might be a log file in the installation direction? (No idea >> >> where that is in OS X) >> >> >> >> -----Original Message----- >> >> From: Claude BERNARDINI [mailto:[email protected]] >> >> Sent: 06 February 2014 14:05 >> >> To: [email protected] >> >> Subject: Re: Flex iOs project compiling in a Mac VM under VirtualBox ? >> >> >> >> Hi, >> >> >> >> Nobody can help ? >> >> >> >> Thanks >> >> >> >> >> >> Le 2014-02-05 22:57, Claude BERNARDINI a écrit : >> >> Hi, >> >> >> >> I try to compile a iOs flex Project (with ane)on a iAktos Mac OS 10.7 >> >> VM under VirtualBox. >> >> >> >> All seems good : >> >> - Flash Builder 4.7 works well >> >> - XCode is installed >> >> >> >> But the compilation freezes under Flash Builder. >> >> Please note I've deactivated the Ane extensions for testing my first >> >> compilation. >> >> >> >> So, did anyone try to compile a Flex iOs project on a Mac VM under >> >> windows ? >> >> Is it possible ? >> >> >> >> >> >> Thanks a lot >> >> >> > >> >>
