I highly suggest creating an ant build script instead of using FB.
On Feb 7, 2014 2:05 AM, "Claude BERNARDINI" <[email protected]>
wrote:

>
> Unfortunately, we need MacOs to compile a project using precomplied ANEs,
> because we have to set the path to SDK in the Native Extensions Tab, in the
> Flash Builder build form...
>
> I will try to run the build all the night and keep you informed...
>
>
>
> Le 2014-02-06 22:58, Greg Dove a écrit :
>
>> I think the distinction needs to be made between creating (or updating
>> native code in) iOS ANEs for use in a flex/air project and
>> compiling/packaging a flex/air app that uses a precompiled ANE (with iOS
>> support).
>> You need Mac OS for the former, but windows alone is fine for the latter.
>>
>>
>>
>>
>> On Fri, Feb 7, 2014 at 11:42 AM, Mark Line <[email protected]> wrote:
>>
>> Sorry I have no idea i've not compiled iOS ane myself.
>>
>> You should be able to compile via the command line using: mxmlc
>> +configname=airmobile Main.mxml
>>
>> Maybe it takes so long as you are virtualizing OS X? leave it on over
>> night
>> and see if it finishes, could just be really really slow
>>
>>
>> On 6 February 2014 18:29, Claude BERNARDINI <[email protected]
>> >wrote:
>>
>> >
>> > Flash Builder in the MacOS VM works fine except compiling iOs project...
>> > This same project compiles good on Flash Builder PC when I deactivate
>> > ANEs, but I want to compile in a Mac in order to activate these ANEs.
>> >
>> > Nothing in the Error Log view.
>> >
>> > Could you give me the command line for comiling in mac ?
>> >
>> > Please Note that the MacOS freezes (no interaction with the mouse a few
>> > seconds after the beginning of compilation) but the CPU keeps high
>> > activity; I let it run more than 2 hours without result. Is It normal ?
>> > Do you think I can try to run longer time ?
>> >
>> > Thanks !
>> >
>> >
>> > Le 2014-02-06 15:26, Mark Line a écrit :
>> >
>> >  Well it isn't something I've ever tried.
>> >>
>> >> Can you compile anything via Flash Builder? (you said it works fine
>> >> but does that include compiling?)
>> >>
>> >> Have you tried compiling via the command line? Maybe if you posted the
>> >> logs?
>> >>
>> >> Have you looked at the error view in Flash builder: Window -> Show
>> >> View -> General -> Error Log?
>> >>
>> >> There might be a log file in the installation direction? (No idea
>> >> where that is in OS X)
>> >>
>> >> -----Original Message-----
>> >> From: Claude BERNARDINI [mailto:[email protected]]
>> >> Sent: 06 February 2014 14:05
>> >> To: [email protected]
>> >> Subject: Re: Flex iOs project compiling in a Mac VM under VirtualBox ?
>> >>
>> >> Hi,
>> >>
>> >> Nobody can help ?
>> >>
>> >> Thanks
>> >>
>> >>
>> >> Le 2014-02-05 22:57, Claude BERNARDINI a écrit :
>> >> Hi,
>> >>
>> >> I try to compile a iOs flex Project (with ane)on a iAktos Mac OS 10.7
>> >> VM under VirtualBox.
>> >>
>> >> All seems good :
>> >> - Flash Builder 4.7 works well
>> >> - XCode is installed
>> >>
>> >> But the compilation freezes under Flash Builder.
>> >> Please note I've deactivated the Ane extensions for testing my first
>> >> compilation.
>> >>
>> >> So, did anyone try to compile a Flex iOs project on a Mac VM under
>> >> windows ?
>> >> Is it possible ?
>> >>
>> >>
>> >> Thanks a lot
>> >>
>> >
>>
>>

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