Hello, I just added the mobilecomponents.swc & mobile.swc to the desktop build profile dependencies. I has to create a couple of style overrides for the scroller, but that's about it. I'm using IntelliJ IDEA as my IDE, so it lets me create different build configurations for the same codebase. The reason I'm doing this is because the mobile components are ideal for applications that need to run on touch screen plasma displays, which typically use a Windows operating system.
I noticed that the runtimeDPI is 120 & applicationDPI is set to 160 when run on the desktop. When the application is ran without the applicationDPI set to 160, it does not fill the player window but the tab skins look correct and the fonts are in the correct scale with respect to the application. If the application is ran with the applicationDPI set to 120 or not set at all, then it does fill the player window as expected, but some of the fonts are too small and the tab skins are not tall enough. 4.12 does not appear to be equal to 4.10 in this regard, as my previous settings do not work. How is the applicationDPI setting now causing this behavior do you think? -- View this message in context: http://apache-flex-users.2333346.n4.nabble.com/4-12-Application-Screen-Size-Issues-tp5406p5410.html Sent from the Apache Flex Users mailing list archive at Nabble.com.
