On 02/04/14 09:05, Gabriele Campi [Media Logic] wrote:
My app uses a SQLite database and makes large use of graphics and
bitmapdata (being a design app that manipulates images) and I
encountered many problems with general performances and memory
management. My app now is heavy and slow.
This doesn't mean much without being qualified.
What's 'large use' ? How big is the bitmap you are manipulating ? What
are you doing to it ?
On what spec of computer was it slow and why ? Was it thrashing the disk
or the CPU, for instance ?
Tom