On 02/04/14 09:05, Gabriele Campi [Media Logic] wrote:
My app uses a SQLite database and makes large use of graphics and bitmapdata (being a design app that manipulates images) and I encountered many problems with general performances and memory management. My app now is heavy and slow.
This doesn't mean much without being qualified.
What's 'large use' ? How big is the bitmap you are manipulating ? What are you doing to it ? On what spec of computer was it slow and why ? Was it thrashing the disk or the CPU, for instance ?

Tom

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