Cool, and thanks for the guidelines.

On 26 June 2014 16:49, Alex Harui <[email protected]> wrote:
> No objection from me.  For simple, easily reversible code changes, I just
> do them and let folks object when they see the commit email.  Otherwise, I
> try to let an email sit about 24 hours, then go and do it.  For big
> things, I try to warn folks up front as I start on it.
>
> On 6/26/14 8:35 AM, "Mihai Chira" <[email protected]> wrote:
>
>>Cool, thanks for the explanation. I'm happy to take this[1] on, if we
>>agree it's worth doing (I definitely think it is).
>>
>>[1] https://issues.apache.org/jira/browse/FLEX-34385
>>
>>On 26 June 2014 05:49, Alex Harui <[email protected]> wrote:
>>>
>>>
>>> On 6/25/14 4:53 AM, "Mihai Chira" <[email protected]> wrote:
>>>
>>>>Today I stumbled upon what feels like strange behaviour. In short, if
>>>>there's an Error thrown in an event listener, it won't be caught in
>>>>the catch block of the code that dispatched the event. Instead, it
>>>>will be dispatched by the uncaughtErrorEvents property of LoaderInfo.
>>>>(See the code below.)
>>> Yep, that is expected behavior.  I believe it has to do with the
>>> stack/activationObject getting lost in the player's dispatchEvent code.
>>> I
>>> think there are other cases where, if you call into the player and the
>>> player calls more ActionScript that you can't catch errors in that AS.
>>>>
>>>>Does this imply that event dispatching is asynchronous? Despite that
>>>>the stack traces always include the event dispatching, and thus seem
>>>>to imply it's synchronous? Or just the fact that it happens at a lower
>>>>level (within the C++ code of the flash player, perhaps?) impacts
>>>>try-catch blocks?
>>> No, event dispatching is synchronous.
>>>>
>>>>In any case, I think it would really help if we updated the
>>>>documentation under LoaderInfo.uncaughtErrorEvents [1] and the
>>>>description of the UncaughtErrorEvents class [2] to include this.
>>> Well, we can't since that's a player API.   UIComponent does wrap
>>> dispatchEvent so you could add some documentation there.  Or we could
>>> start a Wiki page of "Nasty Issues".  You are now a committer.  Go for
>>>it!
>>>
>>> -Alex
>>>
>

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