Yes, there are lots of events in a Flex app.  There is an undocumented
hook for UIComponents.  It won't hook player-dispatched events like mouse
events, but does anywhere Flex code calls dispatchEvent on a UIComponent.
You can hook almost all mouse events via a high-priority capture phase
listener.

-Alex

On 7/15/14 3:42 AM, "Shervin Asgari" <[email protected]> wrote:

>Hi.
>
>Is there a way to debug all events which are fired from Flex?
>Perhaps there is a way to filter the events by package or something
>similar? I would think there would be tons of events being fired all the
>time, which would be very verbose.
>
>Shervin

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