Yes, there are lots of events in a Flex app. There is an undocumented hook for UIComponents. It won't hook player-dispatched events like mouse events, but does anywhere Flex code calls dispatchEvent on a UIComponent. You can hook almost all mouse events via a high-priority capture phase listener.
-Alex On 7/15/14 3:42 AM, "Shervin Asgari" <[email protected]> wrote: >Hi. > >Is there a way to debug all events which are fired from Flex? >Perhaps there is a way to filter the events by package or something >similar? I would think there would be tons of events being fired all the >time, which would be very verbose. > >Shervin
